The Franz Kafka Videogame

The Franz Kafka Videogame is an indie adventure game inspired by the writings of Franz Kafka. It was developed by Denis Galanin.

The Franz Kafka Videogame
Developer(s)Denis Galanin
Publisher(s)Daedalic Entertainment
Composer(s)Jonathan Geer
EngineMoai
Platform(s)Microsoft Windows, iOS, Android
ReleaseWindows
  • WW: 6 April 2017
iOS
  • WW: 18 July 2017
Android
  • WW: 3 July 2018
Genre(s)Adventure, puzzle
Mode(s)Single-player 

Plot

The protagonist named K. gets a sudden offer of employment. And this event changes his life, forcing him to make a distant voyage. To his surprise, the world beyond his homeland appears to be not as normal as he would think.

Gameplay

The Franz Kafka Videogame features gameplay similar to previous mif2000's game.

The player interacts with the world with simple point and click interface. The goal of The Franz Kafka Videogame is to solve a series of puzzles and brain teasers. The puzzles are sequentially linked forming an adventure story. The game contains no inventory, and the solving of puzzles mainly consists of clicking onscreen elements in the correct order. Solving a puzzle will immediately transport the player character to the next screen.

Development

The Franz Kafka Videogame was developed over a period of 2.5 years, by Denis Galanin.

The game is full improvisation throughout the entire period of development.[1]

Reception

The announcement of The Franz Kafka Videogame in 2013 attracted the interest of such non-video game media as Time,[7] NBC News,[8] NY Daily News,[9] etc.

On review aggregate OpenCritic, The Franz Kafka Videogame had an average 66 out of 100 review score with 10% approval rating based on 10 reviews.[10]

On review aggregator Metacritic, the game received a 64 out of 100, indicating "mixed or average reviews." Critics praised the visual style, while criticizing the short length and confusing puzzles. Riot Pixels said the game was "a beautiful nightmare, cozy and purple like A-minor." Renata Ntelia at Adventure Gamers said it was "a pleasant little puzzle game that will evoke a lightweight nostalgia for people that have prior knowledge of its namesake’s work," but argued that "its limited gameplay ultimately doesn’t provide anything more than a couple hours, at most, of surreal diversion." Harvard L. at Digitally Downloaded called it "a game which is often confusing and unintuitive, but it gets away with it under the guise of being true to its source material.

Accolades

YearAwardCategoryResultRef
2015 Intel Level Up Game Developer Contest The Grand Prix (Game of the Year) Won [11]
Best Adventure/Role Playing Game Won
2017 The Hollywood Music in Media Awards Best Song/Score - Mobile Video Game Won [12]
TOMMI Award Best PC Game Nominated [13]
TapTap Game Awards Best Visual Art Nominated [14]
2018 The Pedagogical Media Prize Best Educational Games for Adolescents Won [15]
14th International Mobile Gaming Awards Nominated [16]

See also

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.