The Island of Dr. Destroyer

The Island of Dr. Destroyer is an adventure published by Hero Games in 1981 for the superhero role-playing game Champions.

Cover art by Mark Williams, 1981

Plot summary

Supervillain Dr. Destroyer has created a secret stronghold on the island of Destruga, from which he plans to control the entire planet using his soon-to-be-launched Hypnoray satellite.[1] In The Island of Dr. Destroyer, the players must raid the island fortress in order to stop Dr. Destroyer's nefarious plot. The adventure describes the defenses, guards, vehicles, troops, and supervillains on the island.[2]

Publication history

The Island of Dr. Destroyer was the first adventure created for the Champions role-playing game. The adventure was written by Steve Peterson and George MacDonald, with artwork by Mark Williams, and was published by Hero Games in 1981 as a 16-page book.[2] Day of the Destroyer is its sequel.[2]

In his 2014 book Designers & Dragons, Shannon Appelcline noted that after the publication of Champions, "Hero Games wasted no time in expanding their game. They had two supplements — the NPC book Enemies (1981) and the adventure The Island of Dr. Destroyer (1981) — ready to go by the next local convention."[3]:128

Reception

In the April–May 1982 edition of White Dwarf (Issue #30), Dave Morris admitted this adventure was "logically thought-out and clearly presented." But he questioned whether players would be interested in playing larger-than-life superheroes in a real world setting, since "much of the appeal of a game like D&D lies in having fairly believable characters adventuring in a fantasy world." However he concluded, "All the same, the occasional bout of world-saving might be really enjoyable" and gave The Island of Dr. Destroyer an above-average rating of 8 out of 10.[4]

Reviews

References

  1. "Tabletop Game / Champions". TV Tropes. Retrieved 2020-06-19.
  2. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 42. ISBN 0-87975-653-5.
  3. Shannon Appelcline (2014). Designers & Dragons: The '80s. Evil Hat Productions. ISBN 978-1-61317-081-6.
  4. Morris, Dave (April–May 1982). "Open Box". White Dwarf. Games Workshop (30): 16.
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