V for Victory: Market-Garden

V for Victory: Market-Garden is 1993 computer wargame developed by Atomic Games and published by Three-Sixty Pacific. It is part of the V for Victory video game series.

For information about the victory sign itself, see V for Victory campaign and V for Victory political discussion
V for Victory: Market-Garden
Developer(s)Atomic Games
Publisher(s)Three-Sixty Pacific
Release1993
Genre(s)Computer wargame

Reception

A 1993 survey of wargames in Computer Gaming World gave V for Victory III: Market Garden four stars.[1] Another reviewer for the magazine criticized Market Garden as buggy and flawed.[2]

Chris W. McCubbin reviewed V for Victory: Market Garden in Pyramid #4 (Nov./Dec., 1993), and stated that "V For Victory's sophistication is not easy to summarize in a nutshell. This game does so many things so effortlessly that it's impossible to list all its surprising capabilities in a review this size. My advice, if you have any interest at all in strategic computer games, is simply to check out V For Victory: Market Garden for yourself. I doubt you'll be disappointed."[3]

In 1994, the editors of PC Gamer US wrote, "The V for Victory series is quite simply the most playable war games available, with an easy-to-master interface and admirable depth of game play." They continued, "We single out Utah Beach because it launched the series — but by all means, check out Velikiye Luki, Gold*Juno*Sword, and Market Garden, too."[4]

The V for Victory series collectively won Computer Games Strategy Plus's 1992 "Game of the Year" award. The magazine's Brian Walker wrote that it "achieved what many computer wargames have been trying to do for years: successfully convert a board wargame onto computer." Computer Games likewise named it the year's best wargame.[5]

Reviews

References

  1. Brooks, M. Evan (October 1993). "Brooks' Book Of Wargames: 1900-1950, R-Z". Computer Gaming World. pp. 144–148. Retrieved 26 March 2016.
  2. Coleman, Terry (December 1993). "It Was the Best of Times, It Was the Worst of Times". Computer Gaming World. pp. 244, 246. Retrieved 31 March 2016.
  3. http://www.sjgames.com/pyramid/sample.html?id=482
  4. Staff (August 1994). "PC Gamer Top 40: The Best Games of All Time". PC Gamer US (3): 32–42.
  5. Walker, Brian; Syzmonik, Peter; Clarke, Theo; McKeown, Joan; McCullough, Joseph; Commander Crunch (January 1993). "The Best of 1992...". Computer Games Strategy Plus (27): 46, 48, 52, 54, 56, 58, 60.
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