WWE WrestleMania XIX

WWE WrestleMania XIX is a professional wrestling video game released for the GameCube by THQ in 2003. Based on the professional wrestling promotion World Wrestling Entertainment (WWE), it is the sequel to WWE WrestleMania X8. The roster consists of around sixty-nine WWE wrestlers between May 6, 2002 and March 31, 2003, as the WWE was beginning to shift its momentum from the Attitude Era into the Ruthless Aggression Era.

WWE WrestleMania XIX
NTSC cover art featuring Stone Cold Steve Austin, Kurt Angle and The Rock
Developer(s)Yuke's
Publisher(s)
Director(s)Hirofumi Morino
Producer(s)Norifumi Hara
Designer(s)Shunsuke Katsumata
Takumi Ken
Programmer(s)Tatsuhiko Sugimoto
Takanori Morita
Artist(s)Brian Wanamaker
Koji Ito
Composer(s)
  • Etsuo Ishii
  • Junko Ozawa
  • Masaya Imoto
  • Harunori Matsumoto
Platform(s)GameCube
Release
  • NA: 8 September 2003
  • EU: 19 September 2003
  • JP: 7 November 2003
Genre(s)Sports
Mode(s)Single-player, multiplayer

Unlike the previous game and other contemporary WWE games, WrestleMania XIX does not feature a conventional story/career mode in which players control a particular wrestler in a series of matches. Instead, the game features "Revenge Mode" a mission-based mode in which players try to achieve certain goals in various locations outside of the ring. Most of the background music of the game was also in the Xbox game WWE Raw 2 and the PlayStation 2 game WWE SmackDown! Here Comes the Pain.

Revenge Mode

In Revenge Mode, players can select any superstar on the roster (except for Stephanie McMahon and Vince McMahon) or a created superstar. The story begins with the player being dragged out of an arena by security guards and literally tossed into the street. Later, the player encounters Stephanie McMahon. Stephanie notices that the player wants revenge on Vince McMahon for firing them, and the player and Stephanie devise a plan to ruin Vince's flagship pay-per-view, WrestleMania. To do this, the player is sent to various locations and must combat workers and wrestlers hired as security (both authentic and created who are generated and unlocked randomly) they encounter in each location, with objectives such as disrupting a construction site, sinking a WWE-owned shipment barge, and destroying a mall that was set up for fan festivities.

After the player completes objectives in the perimeter areas, they fight Vince at WrestleMania XIX in a match. If the player wins, Stephanie appears to congratulate but immediately reneges on the deal.

Reception

Critic reviews

The game received "generally favorable reviews" according to video game review aggregator Metacritic.[1]

Accolades

Distributor:Category:Result:
2003 Spike Video Game AwardsBest Fighting GameNominated

Sequel

WrestleMania XIX was succeeded by WWE Day of Reckoning in 2004.

References

  1. "WWE WrestleMania XIX for GameCube Reviews". Metacritic. Retrieved 25 February 2015.
  2. EGM staff (November 2003). "WWE WrestleMania XIX". Electronic Gaming Monthly (172): 198.
  3. "WWE WrestleMania XIX". Game Informer (126): 128. October 2003.
  4. Tokyo Drifter (2 September 2003). "WrestleMania XIX Review for GameCube on GamePro.com". GamePro. Archived from the original on 13 January 2005. Retrieved 25 February 2015.
  5. Navarro, Alex (5 September 2003). "WrestleMania XIX Review". GameSpot. Retrieved 25 February 2015.
  6. Freeman, Matthew (9 October 2003). "GameSpy: Wrestlemania XIX". GameSpy. Archived from the original on 2 December 2005. Retrieved 25 February 2015.
  7. Aceinet (12 October 2003). "WWE Wrestlemania XIX - GC - Review". GameZone. Archived from the original on 5 October 2008. Retrieved 25 February 2015.
  8. Rodriguez, Tyrone (9 September 2003). "WWE WrestleMania XIX Review". IGN. Retrieved 25 February 2015.
  9. "WWE WrestleMania XIX". Nintendo Power. 173: 148. November 2003.
  10. Power, Rick (9 September 2003). "WWE WrestleMania XIX". Nintendo World Report. Retrieved 25 February 2015.
  11. Villoria, Gerald (3 November 2003). "'Wrestlemania XIX' (GCN) Review". X-Play. Archived from the original on 25 November 2003. Retrieved 25 February 2015.
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