World Series Baseball 2K2
World Series Baseball 2K2, or World Series Baseball as it is known for Xbox, is a sports game developed by Visual Concepts and published by Sega for the Dreamcast and Xbox. It is the first game in the modern series to be featured on the Xbox and the first title in the series developed by Visual Concepts. It is the successor to the World Series Baseball series for the Sega Genesis, Sega Saturn, and Sega Dreamcast. It was released in 2001 to coincide with the beginning of the 2002 baseball season.
World Series Baseball 2K2 | |
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North American Xbox cover art | |
Developer(s) | Visual Concepts |
Publisher(s) | Sega |
Series | World Series Baseball |
Platform(s) | Dreamcast, Xbox |
Release | Dreamcast
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Genre(s) | Sports game |
Mode(s) | Single player, multiplayer |
The game along with the rest of the 2K titles on the Dreamcast have had their online components revived and are completely playable online. [2]
Gameplay
World Series Baseball consists of many game modes and features. The game modes are Play Now, Season, Franchise, and Create-A-Player. Jason Giambi is on the cover of the game.
Some new features updated from the Dreamcast version is in-depth trading and a 15- and 60-day Disabled List. In the new franchise mode there is a Management Draft, Rookie Draft, and a Free Agent Signing Period. Create-A-Player is also highly updated from the last version.
The online component of the Dreamcast version was brought back online by Shuouma on March 1, 2018 with plans to bring back other Sega sports in the near future as well.[3][4]
Reception
Jim Preston reviewed the Dreamcast version of the game for Next Generation, rating it four stars out of five, and stated that "A vast improvement over the original with only a few shortcomings to mar the outing."[5]
References
- https://dreamcastlive.net/games/
- http://www.dreamcastlive.net/blogs/post/World-Series-Baseball-2K2-Is-Back-Online/
- https://www.youtube.com/watch?v=uR0D4awMaeE
- Preston, Jim (November 2001). "Finals". Next Generation. Vol. 4 no. 11. Imagine Media. p. 109.