Zap (G.I. Joe)

Zap is a fictional character from the G.I. Joe: A Real American Hero toyline, comic books and animated series. He is the G.I. Joe Team's original bazooka soldier and debuted in 1982.

Zap
G.I. Joe character
First appearance1982
Voiced byBuster Jones (Sunbow/Marvel)
In-universe information
AffiliationG.I. Joe
SpecialtyBazooka Soldier
File nameMelendez, Rafael J.
Birth placeNew York, NY
SNRA633980744
RankE-4 (Corporal) (1982)
E-6 (Staff Sergeant) (1997)
Primary MOSEngineer
Secondary MOSInfantry, Artillery

Profile

His real name is Rafael J. Melendez, and his rank is that of corporal. Zap was born in New York City.

His primary military specialty is combat engineer and his secondary military specialty is infantry artillery. Zap is the team specialist in armor-piercing and anti-tank weapons but also functions as demolitions man. He has received advanced infantry training, and specialized education in engineer school and ordnance school. Zap is a qualified expert with the M-14, M-16, M1911A1 Auto Pistol, M79 grenade launcher, M-72 LAW (Light Anti-Armor Weapon) Rocket, XM-17A TOW (Tube-launched, Optically-tracked, Wire command data link guided) Missile, and the XM-47 (Dragon Missile).[1]

Toys

Zap was first released as an action figure in 1982.[2]

A new version of Zap was released as part of the Super Sonic Fighters line in 1991.[3] He has a 2009 figure as a part of the 'Assault On Cobra Island' box set.

Comics

Marvel Comics

In the Marvel Comics G.I. Joe series, Zap is featured in the first issue, along with the rest of the original roster. One of his first missions was helping to rescue peace activist and committed pacifist Dr. Adele Burkhart from the forces of Cobra.[4]

Zap is featured in issue #4. Crazed militia commander Vance Wingfield, whose organization is partly funded by Cobra, has armed a nuclear bomb in the wake of his defeat. Assisted by Grunt, Zap successfully disables the bomb.[5] Later, Zap helps defend the Kennedy Space Center from Cobra attack.[6]

Scarlett, Snake Eyes and Zap are captured by Cobra during an investigation of the town of Springfield. It would turn out Springfield was basically Cobra down to the core, every citizen, even the children, a loyal member. Even the arcade carries live weaponry, a fact which almost kills the trio. While imprisoned, the Joes are drugged into a hallucinatory state. They are freed by their fellow inmate, a young boy named Billy who had learned the drugs were neutralized by the heat of the cell's light bulb. The Joes manage to steal a Cobra aircraft. Its navigational equipment is damaged, though and this, combined with a disorienting storm, keeps Springfield's location secret for now. Billy does not go with them, preferring to stay and work with Springfield's Cobra resistance.[7]

Next, Zap plays a minor role in stopping Cobra from stealing weapons grade plutonium and spreading around a dangerous plague. Both threats are soon neutralized.[8] He also flies a helicopter in a support role as G.I. Joe investigates Cobra activity in the Florida Everglades.[9]

Later, the original Joe team would be taken off active duty and given administrative positions.[10] This is quickly reversed when the location of Springfield is discovered. Most able Joes, Zap included, go on the offensive. Zap discovers a network of tunnels underneath the city, all primed to explode. He was not able to disarm the bombs but due to his warnings no one was killed in the explosion.[11]

As with many other Joes, Zap helps dig out the new Joe HQ based in Utah.[12]

Zap is one of about fifteen Joes to answer an illegal call for action by Roadblock. The Joe team had been framed for an attack on Cobra Island and Generals Hawk and Hollingsworth were being held prison in a small hospital. The Joes manage to storm the hospital and with the assistance of Destro, discredit the force opposing the Joes.[13]

Zap assists First Sergeant Duke in judging and training a new class of G.I.Joe recruits.[14]

Zap returns to action as part of a team selected to help protect the President of the United States during a baseball game. He is neutralized by the hypnotizing abilities of the Cobra agent, Crystal Ball. Cover Girl returns the hypnotized Joes to normal.[15]

Devil's Due

Zap is one of the many Joes assigned to assault Cobra Island during the second of their civil wars.[16]

It is later revealed that Zap has been promoted to the head of the New York G.I. Joe branch. Moments later, a building nearby containing Duke and Lady-Jaye explodes. Zap leads the Joe-intensive rescue effort and personally uncovers his dazed but alive teammates.[17]

Zap also appears in the Devil's Due series 'G.I. Joe Declassified', which takes place early in the Joe continuity. He, Stalker, Grunt and Rock'N'Roll are the focus of much Joe attention as they become lost far behind enemy lines, with no backup and ultimately, a badly wounded prisoner. Issue 3 of the series focuses on Zap's history, family and homelife. He reveals that he joined the military as a way to give back to society that had blessed his family so much.[18]

During the World War 3 storyline Zap is listed in issue #28 as being deployed to Spain.[19] A brief one panel appearance in #32 shows Zap fighting Cobra in Madrid, Spain.[20]

IDW

Zap is part of a three-man team sent to Sierra Gordo to help rescue American hostages. With the assistance of Stalker, Shipwreck and various local law enforcement officers the hostages are safely rescued.[21]

In a crossover with the Six Million Dollar Man franchise Zap is one of about a dozen Joes entrusted with personally guarding the president of America and Mexico and the Prime Minister of Canada.[22]

Animated series

Sunbow

Zap appeared in the original G.I. Joe animated series.[23] Zap was voiced by Buster Jones. He first appeared in the animated series in the "A Real American Hero" mini-series.

Video games

Zap is one of the featured characters in the 1985 G.I. Joe: A Real American Hero computer game.[24]

Other works

Zap has a brief mention in the non-fiction novel 'Paradise Of Bombs'.[25]

References

  1. Hama, Larry (1987). Howard Mackie (ed.). G.I. Joe Order Of Battle. Marvel Entertainment Group. p. 126. ISBN 0-87135-288-5.
  2. Santelmo, Vincent (1994). The Official 30th Anniversary Salute To G.I. Joe 1964-1994. Krause Publications. p. 91. ISBN 0-87341-301-6.
  3. Santelmo, Vincent (1994). The Official 30th Anniversary Salute To G.I. Joe 1964-1994. Krause Publications. p. 133. ISBN 0-87341-301-6.
  4. G.I. Joe: A Real American Hero #1 (June 1982)
  5. G.I. Joe: A Real American Hero #4 (Sept. 1982)
  6. G.I. Joe: A Real American Hero #8 (Feb 1983)
  7. G.I. Joe: A Real American Hero #10 (April 1983)
  8. G.I. Joe: A Real American Hero #11 (May 1983)
  9. G.I. Joe: A Real American Hero #25 (July 1984)
  10. G.I. Joe: A Real American Hero #33 (1985)
  11. G.I. Joe: A Real American Hero #50
  12. G.I. Joe: A Real American Hero #63 - 64
  13. G.I. Joe: A Real American Hero #78 (Late October, 1988)
  14. G.I. Joe: A Real American Hero #82 (Jan. 1989)
  15. G.I. Joe Special Missions #24 (August 1989)
  16. "G.I. Joe: A Real American Hero" #24-24 (2003)
  17. G.I. Joe: A Real American Hero #30 (2003)
  18. G.I. Joe Declassified #1-3 (2006)
  19. G.I. Joe #28 (2007)
  20. G.I. Joe #32 (Feb. 2008)
  21. G.I.Joe: A Real American Hero #251 (April 2018)
  22. G.I.Joe Versus The Six Million Dollar Man" #1 (Feb. 2018)
  23. Erickson, Hal (2005). Television animated shows: an illustrated encyclopedia, 1949 through 2003, Volume 1. McFarland & Co. p. 376. ISBN 978-0-7864-2099-5.
  24. Roberts, Matt. "G.I. Joe for Personal Computers". YoJoe.com. Retrieved 2010-03-20.
  25. Sanders, Scott (1993). The Paradise of Bombs. Beacon Press. p. 123. ISBN 978-0-8070-6343-9.
  • Zap at JMM's G.I. Joe Comics Home Page
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