Andrew Braybrook
Andrew Braybrook (b. 1960) is a software engineer, and former game programmer. He created video games such as Paradroid, Gribbly's Day Out, Fire and Ice, Uridium and Morpheus. He also programmed the Commodore Amiga and Atari ST conversion of the arcade game Rainbow Islands. [1]
Career
Braybrook started out writing accounting programs for GEC Marconi using COBOL in 1979.[2] In his spare time he wrote games in BASIC for the ZX80, ZX81 and Dragon 32.[3] His first foray into professional games came while he was playing bass guitar in a rock band with Steve Turner. Steve was writing games for the ZX Spectrum in his spare time and decided to make his break into full-time games production by starting the company which went on to become Graftgold. A few months after its inception, Turner asked Braybrook to join him in September 1983. Braybrook was commissioned by the magazine Zzap!64 to write a diary detailing the making of the video game Paradroid.[4] This was followed by a subsequent diary published in the magazine about his game Morpheus.[5]
Accolades
In 1986 Braybrook was voted Best Programmer of the Year at the Golden Joystick Awards.[6]
From 1998 to July 2016 Braybrook worked as a senior software developer for Eurobase International. Since then he has worked as a freelance writer, programmer and game designer.[7] Several games have been created by taking inspiration from Uridium.[8]
References
- "Backspace", The One, EMAP (11): 98, August 1989, retrieved 14 July 2015
- "Linkedin profile". linkedin.com.
- "RetroGamer profile". retrogamer.net.
- "Birth of a Paradroid (Web Archive)", Zzap!64 (3): 46, July 1985, retrieved 23 June 2014
- http://www.zzap64.co.uk/mentalprocre.html
- "Golden Joystick Awards". Computer and Video Games. EMAP (66): 101. April 1987.
- https://uk.linkedin.com/in/andrew-braybrook-72462547
- "After 3+ Years 'Uridium'-Inspired Shoot 'Em Up 'Hyper Sentinel' Finally Hits Mobile". Touch Arcade. 12 November 2018.