AppleScript Editor
Script Editor (called AppleScript Editor from 2009 to 2014) is a code editor for the AppleScript and Javascript for Automation scripting languages, included in classic Mac OS and macOS.[1]
AppleScript Editor running on OS X Yosemite | |
Developer(s) | Apple Inc. |
---|---|
Stable release | 2.11
/ August 18, 2018 |
Operating system | Classic Mac OS, macOS |
Type | Source code editor |
License | Proprietary |
Website | developer |
AppleScript Editor provides basic debugging capabilities[2] and can save AppleScripts as plain text (.applescript), as a compiled script (.scpt), as a script bundle (.scptd), or as an application (.app).[3][4] AppleScript Editor also handles script dictionary files, allowing the user to see what scripting classes and commands are available for each scriptable application installed on the computer.[5]
Prior to Mac OS X 10.3, Script Editor was developed using Carbon. 10.3 introduced a new Script Editor written using Cocoa. From Mac OS X 10.6 to 10.10, it was called AppleScript Editor. It likely regained its original name because of the introduction of JavaScript for Automation.
See also
References
- "About Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
- "Edit scripts with Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
- "Save a script as an app in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
- "Save a compiled script in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
- "View an app's scripting dictionary in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.