Cloud Chamber (company)

Cloud Chamber is an American video game developer based in Novato, California, with a studio in Montréal, Québec. Founded by Kelley Gilmore on December 9, 2019, as a division of 2K (a publishing label of Take-Two Interactive Software), the company is developing the next entry of the BioShock series.[1]

Cloud Chamber
TypeDivision
FoundedDecember 9, 2019 (December 9, 2019)
Headquarters,
US
Number of locations
2 studios (2019)
Key people
Kelley Gilmore (global studio head)
Parent2K
Websitecloudchamberstudios.com

History

On December 9, 2019, 2K announced that they had set a new studio in Novato, California and Montréal, Québec, led by Kelley Gilmore, former executive producer for Firaxis Games. Cloud Chamber will work on a new BioShock game. Several members that were part of the original BioShock game are part of the studio, including Hoagy de la Plante, Scott Sinclair, and Jonathan Pelling.[2] Kelley said the focus of their studio is to "create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium".[3]

Games developed

Year Title Platform(s)
TBA Untitled BioShock game TBA

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.