Deutscher Computerspielpreis

The Deutscher Computerspielpreis (German computer games award) is awarded annually by the Bundesverband Interaktive Unterhaltungssoftware (federal association for interactive entertainment software), G.A.M.E. Bundesverband der Entwickler von Computerspielen (federal association of computer game developers) and Federal Minister of Transport and Digital Infrastructure Alexander Dobrindt, starting in 2009.

Deutscher Computerspielpreis
LocationGermany
Presented byGerman Games Industry Association, Cabinet of Germany 
First awarded2009
Websitehttps://www.deutscher-computerspielpreis.de/ 

Description

The Deutscher Computerspielpreis (The German Video Game Awards) was first awarded in 2009. The venue for the German Video Game Awards ceremony alternates annually between Munich and Berlin. The German Video Game Awards are presented by the Federal Ministry of Transport and Digital Infrastructure and the BIU (German Trade Association of Interactive Entertainment Software) and GAME (German Games Industry Association) trade associations, with the support of the Digital Gaming Culture Foundation. The prize money is donated by those supporters and amounts to a total of €385,000. The German Video Game Awards are the most prestigious games award within Germany. Awarded are games of “cultural and pedagogical value”, technical or gameplay-related innovations or games of high entertainment value. Prize money is only disbursed to winners in national categories. Basic condition to submit a game in one of the donated categories is a development quota of 80 percent of the game in Germany.

Regarding the year 2015, the award has been fundamentally reshaped by the Federal Ministry of Transport and Digital Infrastructure and the BIU (German Trade Association of Interactive Entertainment Software) and GAME (German Games Industry Association) trade associations, with the support of the Digital Gaming Culture Foundation. Besides the introduction of new and the re-structuring of existing categories, criteria for registration have been reformulated. The award currently consists of 14 categories with the latest additions of an audience award category and three international award categories, albeit those four categories are exempt from donation. Regarding criteria, pleasure as part of the gaming experience has been included and the overall catalog of criteria has been refocused. Part of the decision was also the restaffing of juries and increase of prize money up to €450,000 in 2017.

The German Video Game Awards are announced (tendered) jointly by politicians and industry and were created by the German Government following an initiative of the German Bundestag (German Parliament) in cooperation with BIU (German Trade Association of Interactive Entertainment Software) and GAME (German Games Industry Association) trade associations. Documents concerning the origin of the award are the Report of BKM to the German Bundestag dated 24. October 2007 (federal printed matter: BT-Drs. 16/7081) and the resolution of the German Bundestag dating 21. February 2008 following a proposal of the grand coalition of the SPD Party and the CDU Party (printed matter: BT-Drs. 16/7116). Background of the initiative was the perceived change of importance within society regardless of age, sex and social background of gamers and the increase of games industry as an economy of scale, as well as the extended application of games and game technology in other sectors of economy. Until 2014 the Kulturstaatsministerium (State Ministry of Culture) was the political Partner complementary to BIU and GAME as the economical partners of the German Video Game Awards. In 2014 the Ministry of Transport and digital Infrastructure adopted the role of the political partner.

Primary purpose is the promotion of the German games industry. Especially the development of innovative cultural and pedagogical valuable games is emphasized. Complementing its role as an advancement award, the German Video Game Awards also award donated prizes to game concepts from students and pupils within a particular category “Best young concept” and therefore support non-professionals financially to realize their ideas for video games.

Awarded Games

2009

2010

  • Best German Game and Best International Game: Anno 1404
  • Best Children's Game: Lernerfolg Vorschule – Capt´n Sharky
  • Best Youth Game: The Whispered World
  • Best Browser Game: Wewaii
  • Best Mobile Game: Giana Sisters DS
  • Best Serious Game: ExperiMINTe
  • Best Pupil's Game: GooseGogs (Frederic Schimmelpfennig, Nikolaus-August-Otto-Schule, Bad Schwalbach)
  • Best Student's Game: Night of Joeanne (Mediadesign Hochschule, Düsseldorf)

2011

2012

  • Best German Game Crysis 2
  • Best Youth Game: Edna & Harvey: Harvey’s New Eyes
  • Best Children's Game: The Great Jitters: Pudding Panic
  • Best Browser Game: Drakensang Online
  • Best mobile Game: Das verrückte Labyrinth HD
  • Best "Serious Game": Vom Fehlenden Fisch – Die Geheimnisvolle Welt der Gemälde
  • Best Concept of the Young Talents Competition: About Love, Hate and Other Ones
  • Special Award Browser Game: Trauma
  • Special Award of the Young Talents Competition: Pan it!

2013

  • Best German Game Chaos on Deponia
  • Best Youth Game: Tiny & Big in Grandpa's Leftovers
  • Best Children's Game: Meine 1. App – Band 1 Fahrzeuge
  • Best Browser Game: Forge of Empires
  • Best Mobile Game: Word Wonders: The Tower of Babel
  • Best "Serious Game": Menschen auf der Flucht
  • Best Concept of the Young Talents Competition: GroundPlay

2014

  • Best German Game The Inner World
  • Best Youth Game: Beatbuddy: Tale of the Guardians
  • Best Children's Game: Malduell
  • Best Browser Game: Anno Online
  • Best Mobile Game: CLARC
  • Best Concept of the Young Talents Competition: Scherbenwerk – Bruchteil einer Ewigkeit
  • Special award: The Day the Laughter Stopped

2015

The awards were announced[1] on April 21, 2015 in Berlin.

2016

The awards were announced[2] on April 7, 2016 in Munich.

  • Best German game: Anno 2205 (Blue Byte/Ubisoft)
  • Best Concept of the Young Talents Competition: 1. Cubiverse (Mediadesign Hochschule Munich), 2. Lost Ember (HAW Hamburg, Mooneye Studios), 3. Leaves (TU Cologne)
  • Best Children's Game: 1. Fiete Choice (Ahoiii Entertainment); 2. Shift Happens (Klonk)
  • Best Youth Game: One Button Travel (The Coding Monkeys)
  • Best Innovation: The Climb (Crytek)
  • Best Staging: Typoman (Brainseed Factory, Headup Games)
  • Best Serious Game: Professor S. (LudInc, Berlin)
  • Best Mobile Game: Path of War (Envision Entertainment, Nexon)
  • Best Game Design: Shift Happens (Klonk)
  • Best International Game: The Witcher 3: Wild Hunt (CD Projekt RED, Bandai Namco)
  • Best International Multiplayer Game: Splatoon (Nintendo)
  • Best International New Game World: The Witcher 3: Wild Hunt (CD Projekt Red, Bandai Namco)
  • Special Jury Award: Indie Arena Booth
  • Audience Award: The Witcher 3: Wild Hunt (CD Projekt Red, Bandai Namco)

2017

The awards were announced on April 26, 2017 in Berlin.[3]

2018

The awards were announced on April 10, 2018 in Munich.[4]

2019

The awards were announced on April 9, 2019 in Munich.[5]

2020

References

  1. And the award goes to... Die Gewinner des DCP 2015
  2. The awardees of the DCP 2016 (German)
  3. dcp-presse (2017-04-26). "Deutscher Computerspielpreis 2017: Das sind die strahlenden Gewinner". Deutscher Computerspielpreis (in German). Retrieved 2018-02-14.
  4. dcp-presse (2018-04-11). "Deutscher Computerspielpreis 2018: Das sind die besten deutschen Computerspiele". Deutscher Computerspielpreis (in German). Retrieved 2019-08-14.
  5. dcp-presse (2019-04-09). "Strahlende Gewinner und gute Nachrichten beim Deutschen Computerspielpreis 2019". Deutscher Computerspielpreis (in German). Retrieved 2019-08-14.
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