Iron Harvest

Iron Harvest is a dieselpunkmecha real-time strategy video game developed by King Art Games and published by Deep Silver.[1] The game was released for Windows on September 1, 2020. PlayStation 4 and Xbox One release dates are TBA.[2]

Iron Harvest
Developer(s)King Art Games
Publisher(s)Deep Silver
Artist(s)Jakub Różalski
Platform(s)
ReleaseMicrosoft Windows
  • NA: September 1, 2020
  • EU: September 1, 2020
  • PlayStation 4, Xbox One
  • TBA
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Gameplay

The player can control mecha, infantry and hero units.[2] The game is planned to feature over twenty missions and separate single-player storylines for each of the main three factions.[3] The game will have multiplayer and skirmish modes.[4]

Setting

The game is set in the 1920+ alternate history universe created by the Polish artist Jakub Różalski, which was popularized by the board game Scythe.[2][5][6][7] The 1920+ universe is inspired by the Polish–Soviet War of 1919–1920,[8] and the game's theme has been described as "dieselpunk mecha".[7][5] The story is focused on the conflict between three nations in Central and Eastern Europe — Polania, Rusviet and Saxony (based respectively on Poland, Imperial Russia, and Imperial Germany) that occurs sometime in the 1920s, in the aftermath of World War I.[2][9]

Plot

Polania Campaign

Anna Kos is a young girl who lives with her father Piotr in Polania, of which has become occupied by the Rusviet army after a truce was signed with Saxony to end a massive war in which Anna's brother Janek was killed. One day, Rusviet troops raid Anna's village looking for a scientist, which turns out to be Piotr, who possesses a prosthetic arm capable of disabling military mechs. Piotr is captured by Colonel Lev Zubov, who intends to force him access to Nikola Tesla's factory. Anna recruits fighters from the Polanian Resistance to rescue her father. They are joined by Anna's uncle Lech, the leader of the Resistance, but they are too late to save Piotr, who is mortally wounded from Colonel Zubov stealing his arm. Piotr tells Anna to warn his colleague Heinrich Steinmetz in the city of Kolno before passing away.

Wanting to avenge her father, Anna joins Lech and the Resistance as they spearhead a relief train into Kolno. Upon reaching the city, Anna is shocked to discover that the Resistance not only shipped in much needed food supplies, but also weapons to arm the local populace with. Anna protests this move, and Lech reveals that he plans to arm the civilians and convince to rise up, which will provoke Rusviet to purge the entire city, thus breaking their truce with Saxony and reigniting Polania's hatred of them. Anna balks at Lech's plan and knocks him out. She then meets Heinrich, who devises a plan to save the citizens of Kolno. As Heinrich evacuates civilians in an airship, Anna, Lech, and the Resistance stay behind to cover his escape. However, Colonel Zubov manages to capture Anna and Lech.

Zubov reveals that he manipulated the Resistance into attacking Kolno and breaking the truce, as he is part of a faction called Fenris, which seeks to restart the war. He executes Lech, but as he is about to execute Anna, the Polanian Army led by Commander Michał Sikorski attacks, forcing Colonel Zubov to retreat. While Colonel Zubov is able to escape, Anna is able to corner one of his lieutenants, who to her shock turns out to be Janek.

Rusviet Campaign

Janek reveals that four weeks prior, he was attending the peace negotiations as part of the Polanian security detail when the negotiations were attacked by insurgents. Working together with Rusviet officer Olga Morozova, they managed to rescue Tsar Nicholas from his burning palace, but the palace collapsed on top of him, presumably killing him. Realizing that Fenris was behind the attack, Tsar Nicholas tasked Olga with tracking down the group and eliminating them. Meanwhile, Janek, on the verge of death, was saved by Rusviet scientists working under Colonel Zubov, who used salvaged Tesla technology to turn him into a cyborg.

Olga infiltrated the facility and informed Janek that Tesla came out of hiding to warn the leaders of the world about the existence of Fenris, whose sole purpose is to overthrow the current world order. She also revealed that she had swapped Janek's identity with one of Colonel Zubov's soldiers so he would receive life saving treatment and become a mole within Colonel Zubov's inner circle. Olga then followed Colonel Zubov, discovering that he and Tsar Nicholas' advisor Rasputin are both members of Fenris. Olga left to warn Kaiser Friedrich of Saxony while Janek remained at Colonel Zubov's side as he searched for Heinrich, discovering a secret Saxony missile project in the process. While Heinrich was not at the base, they did discover information about his and Piotr's locations in Polania.

Back in the present, Janek insists on staying by Colonel Zubov's side so he can continue to gather information about Fenris, even when Anna tells him about Piotr and Lech's deaths. Upon linking back up with Colonel Zubov, Janek helps track down and capture Heinrich. Heinrich reveals that they need a transponder to enter Tesla's factory, but that won't protect them from the "Icarus Protocol". Heinrich then commits suicide before he can be interrogated further. Colonel Zubov, however, reveals that Piotr's prosthetic arm can serve as the transponder. Using the transponder, Janek is able to disable the defenses around Tesla's factory. Colonel Zubov's forces press in and capture Tesla. Upon learning that Tesla can remove his cyborg suit, Janek attempts to kill Colonel Zubov but is disabled by the failsafe. However, before Colonel Zubov can execute Tesla, he is held at gunpoint by a Saxonian general.

Saxony Campaign

Saxonian General Gunter von Duisburg recalls troubling memories of the war. At the start of the war, Gunter accompanied Prince Wilhelm in Saxony's offensive into Polania. While successful, the offensive suffered major setbacks due to unexpectedly strong Polanian resistance, and the number of casualties shocked Prince Wilhelm, who became increasingly disillusioned with the war and hateful towards Rusviet. This culminated in him disobeying orders and using chlorine gas against the Rusviets, a move Gunter criticized him for since it would invite similar retaliation from Rusviet. In another mission, Prince Wilhelm loses his nerve and massacres Rusviet prisoners, causing Gunter to strike him, which would disgrace his career and position.

In the present, Gunter is summoned to meet Kaiser Friedrich, who has been warned about Fenris by Olga. However, bitter over how Kaiser Friedrich used him as a scapegoat for Prince Wilhelm's crimes, Gunter is reluctant to help him. Eventually, Gunter agrees to help due to their friendship, but Kaiser Friedrich is murdered by Prince Wilhelm, who wants to continue the war against Rusviet, and he frames Gunter. Gunter is forced to flee, and recovers his old mech Brunhilde with the help of engineer Frieda Ruete. With Saxony under Prince Wilhelm's control, Olga suggests that Gunter and his loyalists make their way to Tesla's factory, where they might find asylum.

When they reach Tesla's factory, they find it already under attack by Colonel Zubov's forces. Gunter teams up with the Polanian army, working together with Anna and Commander Sikorski. They manage to break through Colonel Zubov's forces and cause him to flee, but Tesla warns them that the Icarus Protocol has already been triggered, which is a giant automated mech designed to destroy all technology it comes across. The Polanian, Rusviet, and Saxonian forces all unite and work together to destroy the mech, saving the day. Tesla despairs that without the Icarus Protocol, his factory is now vulnerable to another Fenris attack. However, Anna, Olga, and Gunter point out the battle proved that people from the three nations can overcome their differences and work together for a common goal. Inspired, Tesla sets about rebuilding his factory while the others resolve to continue their battle against Fenris.

Development

The game was announced in 2016.[5][6] The game had a successful crowdfunding phase in 2018 which raised over 1.5 million dollars.[10][7][2][11] The 2018 schedule planned for the game release in the 4th quarter of 2019.[11] However, in 2019,the release was pushed back to 2020.[12] In March 2020 a beta version was made available,[13] and in June a demo version of the game was released on Steam.[14] The game was released for Windows on September 1, 2020.[2] For PlayStation 4 and Xbox One will released sometime in late 2020 or early 2021.

In December 2020 a DLC expansion Rusviet Revolution was released.[15][16]

Reception

Reviewing the March 2020 beta version, Colin Campbell of Polygon praised the game for "mak[ing] smart use of units, cover and terrain", positively comparing the game to the Company of Heroes franchise.[9] Likewise, in the same month, Seth Macy of IGN called the game "awesome", praising in particular "detail given to the mechanics of the brick building's collapse".[17] In another early review for PCGamesN, Ian Boudreau commended the game for "staying close to its game design roots", also highlighting visuals, this time the realistic destruction of the wooden buildings.[18]

Following the game release, Toby Arguello in a review for Screen Rant said that "Iron Harvest doesn't revolutionize the RTS genre, but an amazing setting and solid gameplay make it a great addition to an often-ignored genre".[19] Robin Meyer-Lorey reviewing the game for Game Rant wrote that it is "a high-quality RTS with a satisfying amount of content, but gameplay doesn't break out of the standard RTS mold".[20] Rick Lane in a review for PC Gamer concluded that "a worthy spiritual successor to one of the best RTS games ever made".[21] Conversely, in a review for Russian ru:DTF, Daniil Kortez disparaged the game for its apparent negative stereotyping of Russians.[22]

All reviews also positively comment on the visuals related to Różalski's 1920+ dieselpunk and European scenery imaginary.[9][17][18]

In January 2020 the game won the "Best German Game" award at the Deutscher Entwickler Preis, and the Developer King Art also won "Best Game Design" and "Best Sound Design" and was nominated for "Best Graphic" and "Best Story".[23]

References

  1. Roberts, Samuel (2019-04-10). "Steampunk WW1 RTS Iron Harvest has been picked up by Deep Silver". PC Gamer. Retrieved 2020-07-19.
  2. "Iron Harvest interview: Crisis on an alternate Earth". VentureBeat. 2020-05-26. Retrieved 2020-07-19.
  3. Wray, Chris (2020-03-13). "Iron Harvest Preview - Company of Heroes Goes Mech". Wccftech. Retrieved 2020-07-20.
  4. Wańtuchowicz, Przemysław (2020-02-03). "Iron Harvest - premiera i najważniejsze informacje". Eurogamer.pl (in Polish). Retrieved 2020-07-20.
  5. "Painter's Art Turns into Video Game with Dieselpunk Robots". Culture.pl. Retrieved April 11, 2019.
  6. Hall, Charlie (November 3, 2016). "Iron Harvest is a new diesel punk RTS based on alternate history WWI (updated)". Polygon. Retrieved April 11, 2019.
  7. Hall, Charlie (2018-03-16). "'Dieselpunk mech' game Iron Harvest fully funded in just 36 hours". Polygon. Retrieved 2020-07-19.
  8. Hall, Charlie (2016-11-03). "Iron Harvest is a new diesel punk RTS based on alternate history WWI (updated)". Polygon. Retrieved 2020-07-21.
  9. Campbell, Colin (2020-03-13). "Iron Harvest finds drama and beauty in alternative World War I". Polygon. Retrieved 2020-07-20.
  10. "Iron Harvest Kickstarter Raises $1.3 Million in Just Five Weeks". Shacknews. Retrieved 2020-07-19.
  11. Palumbo, Alessio (2018-04-17). "Iron Harvest Crowdfunding Campaign Ends at $1.5M With All Stretch Goals Unlocked". Wccftech. Retrieved 2020-07-20.
  12. Chalk, Andy (2019-08-21). "A new Iron Harvest gameplay trailer reveals 2020 release date". PC Gamer. Retrieved 2020-07-20.
  13. "Iron Harvest beta coming in March 2020 with five playable missions". www.altchar.com. Retrieved 2020-07-20.
  14. "Iron Harvest PC demo available from June 16 to 22". Gematsu. 2020-06-15. Retrieved 2020-07-20.
  15. Stevens, Barry. "'Iron Harvest 1920+' Rusviet Revolution DLC Out Now". Retrieved 2021-01-21.
  16. Wales, Matt (2020-11-27). "Alternate history RTS Iron Harvest's Rusviet Revolution campaign DLC out in December". Eurogamer. Retrieved 2021-01-21.
  17. "Iron Harvest Preview: Real-Time Strategy In an Alternate-History World War 1 - IGN". Retrieved 2020-07-20.
  18. "Iron Harvest's major innovation isn't dieselpunk mechs, it's traditionalism". PCGamesN. Retrieved 2020-07-20.
  19. "Iron Harvest Review: Storming Into Battle". ScreenRant. 2020-08-31. Retrieved 2020-09-02.
  20. "Iron Harvest Review". Game Rant. 2020-08-31. Retrieved 2020-09-02.
  21. Lane, Rick (2020-08-31). "Iron Harvest review". PC Gamer. Retrieved 2020-09-02.
  22. Kortez, Daniil (2020-09-01). "Polezay v shagohod: obzor Iron Harvest". DTF (in Russian). Retrieved 2020-09-06.
  23. "Computer – Berlin – Game "Iron Harvest" wins the German Developer Award – Economy". January 20, 2021. Retrieved 2021-01-21.
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