Jungle Rumble

Jungle Rumble: Freedom, Happiness, and Bananas is a 2014 independent video game developed and published by American indie studio Disco Pixel. The game is a crossover between a rhythm game and a real-time strategy video game in which the player drums on a mobile screen to control a tribe of monkeys.

Jungle Rumble
Developer(s)Disco Pixel
Publisher(s)Disco Pixel
Designer(s)Trevor Stricker
Artist(s)Luigi Guatieri
Composer(s)Richard Gould
EngineUnity
Platform(s)iOS, Android, PlayStation Vita
ReleaseiOS, Android
  • WW: April 30, 2014
PlayStation Vita
  • WW: February 10, 2015
Genre(s)Rhythm, real-time strategy, puzzle

Gameplay

The game is played on a mobile device held vertically. The player drums on monkeys to control them, with different patterns for moving and attacking.[1] Consistently moving builds "mojo" which increases the player's power.[2] Enemy monkeys attack and the player must strategize to avoid being overrun.[3]

The pattern tapped on the screen specifies the action and the objects tapped on specify what performs the action. The player continuously drums on things in the jungle in order to play the game. Designer Trevor Stricker has called this a "Rhythmic Grammar".[4]

Reception

The game has been praised for pushing the breadth and scope of rhythm games.[2] Chief comparisons have been to Patapon[1] and Rhythm Heaven.[11] It has been criticized for difficulty.[2] The game received generally positive reviews. 148 Apps praised the "goofy concept" in a 4/5 review.[7] Apple'N'Apps cited the "unique experience" in a 9/10 review.[9] Indie Gems called it an interesting mix of rhythm and RTS in a 9/10 review.[8]

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.