Landmark Entertainment Group
Landmark Entertainment Group, based in Los Angeles, California, and founded by Tony Christopher in 1980, is a global entertainment design firm that creates theme parks and attractions, live entertainment productions,[2] and virtual reality.[3] Aside from Landmark’s creation of Caesars Palace, the company is also known for producing attractions at Universal Studios including "The Amazing Adventures of Spider-Man,"[4] "Jurassic Park: The Ride,"[5] and "Terminator 2 3D."
Type | Private |
---|---|
Industry | Theme park Entertainment |
Founded | Los Angeles, California, United States[1] (1980 ) |
Founder | Tony Christopher |
Headquarters | , |
Area served | Worldwide |
Products | theme parks, resorts, attractions, hotels, casinos, retail, live theatre, virtual reality |
Website | www |
Landmark Entertainment Group has created themed attractions in over 35 countries on five continents, as well as concept and master plans for complete destination resorts, redevelopment areas, and mixed-use retail and entertainment facilities. Its previous projects include TV productions and movies, and original properties for animation.
Virtual Reality
The L.I.V.E. Centre
Announced in June 2015[6] , The Landmark Interactive Virtual Experience (L.I.V.E. Centre) is a virtual reality and augmented reality concept that will be created in a Chinese city in the summer of 2017.[7] This first 200,000 square foot installation will feature traditional theme park attractions, such as an interactive museum, virtual zoo, aquarium, live theatre, 4D theatre, and art gallery, with 30% of its experiences expected to contain virtual reality content.[8]
Pavilion Of Me™
In October 2015, Landmark announced the company’s concept of the Pavilion Of Me™(P.O.M), a daily-use in-home entertainment portal that reimagines everyday activities such as checking social media, online shopping, watching film and TV content, video chat, and playing video games into virtual reality experiences.[9]
Virtual World’s Fair
In conjunction with the Pavilion of Me™, the concept for the Virtual World's Fair™ was also announced—a virtual reality experience including real-time social interaction, entertainment, education and shopping, like a traditional world's fair, but designed for in-home use rather than as a real-world destination.[10]
Completed Projects
- Source A is: place holder 1
References
- "Company History". Corporate Information. Landmark Entertainment Group. Retrieved October 14, 2015.
- Martin, Hugo (June 20, 2015). "At Southern California theme parks, some new twists on old rides". Los Angeles Times. Retrieved October 14, 2015.
- Giardina, Carolyn (June 8, 2015). "Landmark Entertainment Group Entering Virtual Reality Business". Hollywood Reporter. Retrieved October 14, 2015.
- Clarke, Patrick (July 22, 2015). "Landmark Entertainment to Launch World's First Virtual Reality Theme Park by 2018". Fox News. Retrieved October 14, 2015.
- Martin, Hugo (December 7, 2011). "L.A. company to help build martial arts theme park in Chinachina". Los Angeles Times. Retrieved October 14, 2015.
- Wilson, William (July 20, 2015). "Tony Christopher And Landmark Entertainment Enter A New Reality". Forbes. Retrieved November 2, 2015.
- Strange, Adario (June 10, 2015). "Virtual reality amusement park in China will include a virtual zoo". Mashable. Retrieved November 2, 2015.
- Robertson, Adi (October 26, 2015). "The Virtual World's Fair is where VR hype meets theme parks". Mashable. Retrieved November 2, 2015.
- Roettgers, Janko (October 15, 2015). "Landmark Entertainment Is Building A Virtual Reality World's Fair". Variety Daily. Retrieved November 5, 2015.
- Martindale, Jon (October 15, 2015). "The Virtual World's Fair Will Transport You To The World's Wonders, and Disasters". Digital Trends. Retrieved November 1, 2015.
- Wilson, William. "Tony Christopher And Landmark Entertainment Enter A New Reality". Forbes.com. Retrieved 13 March 2019.
- Gennaway, Sam, JayBangs, Theme Park Press, 2016, pp. 43