Marty Stratton
Marty Stratton is an executive producer for id Software. After joining Id Software in 1997, Stratton became the Director of Business Development, overseeing the company's interests in European markets. In 2006, he became responsible for the overall development of Quake Live, Rage, and Doom with ZeniMax Media and Bethesda Softworks respectively. Prior to his arrival at Id Software, Stratton previously worked for Adeline Software International and Activision in Quality Assurance on Time Commando and Spycraft: The Great Game.[1]
Marty Stratton | |
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Occupation | Executive producer, studio director |
Known for | Quake Live, Rage, and Doom |
During QuakeCon 2014, he presented the attendees with a first look at the 2016 reboot of Doom, which he followed up again at the Electronic Entertainment Expo 2015.
Following Tim Willits' departure from id Software in July 2019, Stratton succeeded Willits as id's Studio Director.[2][3]
Works
Year | Title | Credited as | System(s) | Notes | ||
---|---|---|---|---|---|---|
Director | Producer | Other | ||||
1996 | HyperBlade | Microsoft Windows | Help File Writer, QA Project Lead | |||
1996 | Muppet Treasure Island | Microsoft Windows | Windows Platform Lead | |||
1996 | Time Commando | Microsoft Windows, PlayStation | QA Test Team | |||
1997 | Little Big Adventure 2 | MS-DOS, Microsoft Windows | N/A | |||
1997–1999 | Quake II | Microsoft Windows, Nintendo 64 | Producer (Windows) | |||
1997 | T'ai Fu: Wrath of the Tiger | PlayStation | Activision Producer | |||
1999 | Quake III Arena | Microsoft Windows, Dreamcast, Nintendo 64 | Producer, Director of Business Development | |||
2000 | Soldier of Fortune | Microsoft Windows | N/A | |||
2001 | Doom | Game Boy Advance | Director of Business Development | |||
2002 | Wolfenstein 3D | Game Boy Advance | Director of Business Development | |||
2002 | Doom II | Game Boy Advance | Director of Business Development | |||
2004 | Doom 3 | Microsoft Windows, Xbox | Director of Business Development | |||
2005 | Doom 3: Resurrection of Evil | Microsoft Windows, Xbox | Director of Business Development | |||
2010 | Quake Live | Microsoft Windows | Executive producer | |||
2011 | Rage | Microsoft Windows, Xbox 360, PlayStation 3 | Production: Rage Online | |||
2012 | Doom 3 BFG Edition | Microsoft Windows, Xbox 360, PlayStation 3 | Director of Business Development | |||
2016 | Doom | Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch | Game Director | |||
2018 | Quake Champions | Microsoft Windows | Executive Producer | |||
2020 | Doom Eternal | Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, Stadia | Executive Producer |
References
- Breckon, Nick (13 July 2008). "id Software's John Carmack and Marty Stratton Talk Quake Live, PC Gaming, and More". Shacknews. Archived from the original on 2 January 2010. Retrieved 6 March 2010.
- Purchese, Robert (July 18, 2019). "Tim Willits will leave id Software this month after 24 years there".
- https://www.youtube.com/watch?v=aCOklD_PVLo