Doom (franchise)
Doom (stylized as DooM, and later DOOM) is a video game series and media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall.[1] The series focuses on the exploits of an unnamed space marine operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead.
Doom | |
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Created by | |
Original work | Doom (1993) |
Owned by | ZeniMax Media |
Print publications | |
Novel(s) | List of novels |
Comics | Doom (1996) |
Films and television | |
Film(s) | List of films |
Games | |
Traditional | Doom: The Boardgame (2004) |
Video game(s) | List of video games |
Doom is considered one of the pioneering first-person shooter games, introducing to IBM-compatible computers features such as 3D graphics, third-dimension spatiality, networked multiplayer gameplay, and support for player-created modifications with the Doom WAD format. Since its debut in 1993, over 10 million copies of games in the Doom series have been sold; the series has spawned numerous sequels, novels, comic books, board games, and film adaptations.
Games
Main series
Title | Details |
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Original release date: |
Release years by system: 1993 – MS-DOS 1994 – Sega 32X, Atari Jaguar 1995 – Super Nintendo Entertainment System, PlayStation 1996 – 3DO 1997 – Sega Saturn 1998 – Acorn Archimedes 2001 – Game Boy Advance 2006 – Xbox 360 (original Activision release) 2009 – iOS 2012 – Xbox 360 (Bethesda re-release) 2019 – Nintendo Switch, PlayStation 4, Xbox One, Android |
Notes:
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Original release date:
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Release years by system: 1994 – MS-DOS 1995 – Mac OS 2002 – Game Boy Advance 2010 – Xbox 360 (original Activision release) 2012 – Xbox 360 (Bethesda re-release) 2019 – Nintendo Switch, PlayStation 4, Xbox One, iOS, Android |
Notes:
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Original release date: |
Release years by system: 1996 – MS-DOS, PlayStation, Mac OS |
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Original release dates: |
Release years by system: 1997 – Nintendo 64 2020 – Microsoft Windows, Nintendo Switch, PlayStation 4, Stadia, Xbox One (Bethesda re-release) |
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Original release dates: |
Release years by system: 2004 – Microsoft Windows, Linux 2005 – OS X, Xbox |
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Original release dates: |
Release years by system: 2005 – Microsoft Windows, Linux, Xbox |
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Original release dates: |
Release years by system: 2012 – Microsoft Windows, PlayStation 3, Xbox 360 2015 – Nvidia Shield 2019 – Nintendo Switch, PlayStation 4, Xbox One |
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Release years by system: 2016 – Microsoft Windows, PlayStation 4, Xbox One 2017 – Nintendo Switch |
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Original release date:
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Release years by system: 2020 – Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch, Stadia |
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Spin-offs
Title | Details |
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Original release date:
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Release years by system: 2005 – Mobile |
Notes:
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Original release date:
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Release years by system: 2009 – iOS |
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Release years by system: 2009 – Java ME, BlackBerry OS 2010 – Windows Mobile, iOS |
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Original release date:
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Release years by system: 2017 – Windows Mixed Reality, HTC Vive, PS VR |
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Common elements
The Doom video games consist of first-person shooters in which the player controls an unnamed space marine commonly referred to as Doomguy or Doomslayer by fans. The player has to battle the forces of Hell, consisting of demons and the undead. In the games, the player's character will often go back and forth through hell. Doom II: Hell on Earth follows after the events in Doom, the player once again assumes the role of the unnamed space marine. After returning from Hell, the player finds that Earth has also been invaded by the demons, who have killed billions of people.[2]
Development and history
1993 | Doom |
---|---|
1994 | Doom II: Hell on Earth |
1995 | Master Levels for Doom II |
The Ultimate Doom | |
1996 | Final Doom |
1997 | Doom 64 |
1998 | |
1999 | |
2000 | |
2001 | |
2002 | |
2003 | |
2004 | Doom 3 |
2005 | Doom 3: Resurrection of Evil |
Doom RPG | |
2006 | |
2007 | |
2008 | |
2009 | Doom Resurrection |
Doom II RPG | |
2010 | Doom II: No Rest for the Living |
2011 | |
2012 | Doom 3: BFG Edition |
2013 | |
2014 | |
2015 | |
2016 | Doom |
2017 | Doom VFR |
2018 | |
2019 | |
2020 | Doom Eternal |
The development of the original Doom started in 1992, when John Carmack developed a new game engine, the Doom engine, while the rest of the id Software team finished the Wolfenstein 3D prequel, Spear of Destiny.
Doom II: Hell on Earth was released in 1994, followed by two other official releases based on its version of the Doom engine: Master Levels for Doom II in 1995, and Final Doom in 1996.
Doom 64 was released in 1997, developed by Midway Games and supervised by id Software.[3]
Doom 3 was announced in 2000. A reboot to the original Doom, it uses new graphics technology. Doom 3 was hyped to provide as large a leap in realism and interactivity as the original game and helped renew interest in the franchise when it was released in 2004. Doom 3 had its own expansion pack released in 2005, titled Doom 3: Resurrection of Evil.
After the Doom 4 project development was scrapped in 2013, id Software's Tim Willits said that the next game in the Doom series was still the team's focus, but it has not been confirmed to be titled Doom 4.[4] It was later renamed to simply Doom in 2014. The game became a second reboot of the series, rather than a continuation or origin story of earlier games and was released in 2016.[5]
A sequel to the 2016 reboot, Doom Eternal was released in 2020.
Other media
Novels
A set of four novels based on Doom were written by Dafydd ab Hugh and Brad Linaweaver. The books, listed in order, are titled Knee Deep in the Dead, Hell on Earth, Infernal Sky and Endgame. All were published between June 1995 and January 1996 by Pocket Books. The unnamed Marine is called "Flynn Taggart" or "Fly" in the novels. The first two books feature recognizable locations and situations from the first two games.
In 2008, a new series of Doom novels by Matthew J. Costello, an author who had worked on the story and scripts for Doom 3 and Resurrection of Evil, were published. The series of books aim to novelize the story of Doom 3, with the first installment, Worlds on Fire, published on February 26, 2008.[6] The second book in the series, Maelstrom, was released in March 2009.[7]
Comic book
A one-shot comic book written by Steve Behling and Michael Stewart with art by Tom Grindberg was released in May 1996 by Marvel Comics as a giveaway for a video game convention.
Tabletop games
In 2004, a board game designed by Kevin Wilson and published by Fantasy Flight Games titled Doom: The Boardgame was released.[8]
In 2020, Critical Role published a fifth edition Dungeons & Dragons module entitled Doom Eternal: Assault on Amaros Station. The game was written by Christopher Lockey and Matthew Mercer, and received a digital release via the Critical Role store on December 16, 2020.[9][10]
Doom (2005)
In 2005, Universal Pictures released the first live-action film adaptation, titled Doom, which starred Dwayne Johnson.
Doom: Annihilation (2019)
In 2019, Universal released a second live-action film adaptation direct-to-video, titled Doom: Annihilation.
Reception
Game | GameRankings | Metacritic |
---|---|---|
Doom (1993) | (PC) 86.67%[11] (PS1) 84.00%[12] (iOS) 82.86%[13] (X360) 80.16%[14] (32X) 80.00%[15] (GBA) 79.87%[16] (JAG) 78.75%[17] (SNES) 54.05%[18] (SAT) 47.00%[19] |
(iOS) 84[20] (X360) 82[21] (GBA) 81[22] |
Doom II: Hell on Earth | (PC) 95.00%[23] (X360) 77.36%[24] (GBA) 76.64%[25] |
(PC) 83[26] (X360) 77[27] (GBA) 77[28] |
Final Doom | (PS1) 80.71%[29] (MAC) 60.00%[30] (PC) 56.00%[31] |
— |
Doom 64 | (N64) 73.47%[32] | (XONE) 77[33] (PS4) 75[34] (Switch) 77[35] |
Doom 3 | (Xbox) 87.63%[36] (PC) 86.63%[37] |
(Xbox) 88[38] (PC) 87[39] |
Doom 3: Resurrection of Evil | (PC) 79.52%[40] (Xbox) 78.02%[41] |
(PC) 78[42] (Xbox) 77[43] |
Doom RPG | (MOBI) 87.45%[44] | — |
Doom Resurrection | (iOS) 86.43%[45] | (iOS) 79[46] |
Doom II RPG | (MOBI) 80.00%[47] (iOS) 79.00%[48] |
(iOS) 80[49] |
Doom 3: BFG Edition | (PS3) 68.00%[50] (X360) 66.63%[51] (PC) 51.67%[52] |
(PS3) 67[53] (X360) 67[54] (PC) 59[55] |
Doom (2016) | (XONE) 89.04%[56] (PS4) 85.82%[57] (PC) 85.38%[58] |
(XONE) 87[59] (PS4) 85[60] (PC) 85[61] (Switch) 79[62] |
Doom Eternal | — | (XONE) 88[63] (PS4) 87[64] (PC) 88[65] (Switch) 81[66] |
In 1996, Next Generation ranked the series as the 19th top game of all time, for how "despite the hundreds of copycat titles, no one has ever been able to equal id's original, pulsing classic."[67] In 1999, Next Generation listed the Doom series as number 25 on their "Top 50 Games of All Time", commenting that, "despite the graphic advances since Doom was released, the pixilated Barons of Hell and Cyber Demons still rank as some of the scariest things that can grace your screen."[68]
The series' unnamed protagonist, a marine, has had a mostly positive reception. In 2009, GameDaily included "the Marine" on its list of "ten game heroes who fail at the simple stuff" for his inability to look up and down in the original series.[69] UGO Networks ranked him fourth on its 2012's list of best silent protagonists in video games, noting his courage to continue in silence even when he faces Hell's army.[70] In 2013, Complex ranked Doomguy at number 16 on its list of the greatest soldiers in video games for being "the original video game space marine" and "one of the classic silent protagonists".[71] Both CraveOnline and VGRC ranked him the fifth most "badass" male character in the video game's history.[72][73]
Sales
The original Doom sold 2-3 million physical copies[74] and 1.15 million shareware copies[75] from its 1993 release up through 1999. Doom II sold 1.55 million copies of all types in the United States during the same period,[76] with about a quarter of that number also sold in Europe,[77] a total of some 5-6 million sales for the original duology. Doom 3 sold 3.5 million copies along with many copies of the expansion pack Resurrection of Evil from its 2004 release up through 2007, making it the most successful game in the series at that point.[78] The sales of Doom 64 were not disclosed.
The 2016 reboot sold over 2 million copies on the PC alone from its May 2016 release up to July 2017.[79]
References
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- Transcripts from printed manuals by Ledmeister. "DOOMTEXT.HTM: Storylines for Doom, Doom II, Final Doom, Doom 64". Retrieved June 25, 2011.
- IGN staff (November 11, 1996). "Doom 64 News". IGN. Retrieved July 8, 2013.
- "id Software and Bethesda's Cancelled 'Doom 4' Just Wasn't 'Doom' Enough". Multiplayerblog.mtv.com. August 5, 2013. Archived from the original on November 4, 2013. Retrieved November 29, 2013.
- Griffin McElroy (July 17, 2014). "The new Doom game is just titled 'Doom,' runs on id Tech 6, and more details". Polygon. Retrieved November 12, 2014.
- "Doom 3: Worlds on Fire". Simon & Schuster. Archived from the original on December 6, 2008. Retrieved July 14, 2008.
- "Doom 3: Maestrom". Simon & Schuster. Archived from the original on December 6, 2008. Retrieved September 11, 2008.
- "Doom". Fantasy Flight Games. Archived from the original on August 28, 2008. Retrieved April 3, 2011.
- https://shop.critrole.com/products/doom-eternal-assault-on-armaros-station
- https://www.facebook.com/watch/?v=1563896660469865
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