Mass Effect: Legendary Edition

Mass Effect: Legendary Edition is an upcoming compilation of the first three main series video games in the Mass Effect franchise: Mass Effect, Mass Effect 2, and Mass Effect 3. It is being developed by BioWare with assistance from Abstraction Games and Blind Squirrel Games and published by Electronic Arts. All three games are being remastered, with visual enhancements and technical improvements. The compilation was announced on November 7, 2020, and will be released on May 14, 2021 for Microsoft Windows, Xbox One, and PlayStation 4.

Mass Effect: Legendary Edition
Developer(s)BioWare
Publisher(s)Electronic Arts
Director(s)Mac Walters
SeriesMass Effect
EngineUnreal Engine 3
Platform(s)
ReleaseMay 14, 2021
Genre(s)Action role-playing
Mode(s)Single-player

Contents

Mass Effect: Legendary Edition contains single-player content from all three titles in the original Mass Effect trilogy: Mass Effect, Mass Effect 2, and Mass Effect 3. The compilation also includes almost all of the available single-player downloadable content (DLC) that was originally released for each game, such as promotional weapons, armors, and packs. All three titles are being remastered for Legendary Edition, which includes updated textures, shaders, models, effects, and technical features. The games will also run in sharper resolutions and at higher frames per second than their original counterparts.[1]

Set within the Milky Way galaxy during the 22nd century, all three titles are action role-playing games in which the player assumes the role of Commander Shepard, an elite human soldier who must unite the galactic community against the Reapers, a highly advanced machine race of synthetic-organic starships that are believed to eradicate all organic civilization every 50,000 years.[2] Shepard is a customizable character whose morality is determined by the player, and during each game, the player makes choices that can impact the story in various ways. These choices and consequences can be carried forward through the trilogy.[3]

Development and release

Mass Effect: Legendary Edition is being developed by BioWare with assistance from Abstraction Games[2] and Blind Squirrel Games, will be published by Electronic Arts. BioWare had previously discussed developing a remaster of the original Mass Effect trilogy in 2014,[4] but did not not start work on the project until months leading up to its announcement in 2020.[1] Abstraction Games was contracted to assist with the adaptation of each game for newer consoles, and help with optimizations and improvements, mostly with regards to graphics.[2] Legendary Edition runs on the Unreal Engine 3 game engine as with the original game trilogy, but features graphical improvements.[5] Bioware had originally discussed upgrading the Legendary Edition to Unreal Engine 4 with Epic Games.[6] However, according to project director Mac Walters, this idea was scrapped as it would have required starting over much of the base game from scratch because specific scripts in Unreal Engine 3 have no alternative available in Unreal Engine 4.[7]

Legendary Edition was officially announced on November 7, 2020, which is also known as "N7 Day", a date declared by BioWare as an annual celebration of the Mass Effect franchise. In the announcement, Casey Hudson, who served as the original creative director for all three titles, summarized, "Our goal was not to remake or reimagine the original games, but to modernize the experience so that fans and new players can experience the original work in its best possible form."[1] However, as they progressed, BioWare found that they had invested the most work in bringing the aged Mass Effect 1 up-to-date; the final product is akin to a partial remake, while the other two games in the Legendary Edition were still mostly remasters.[8] In a developer stream on February 2021, BioWare explained that the controls of the Mako vehicle in the first game have been tweaked to improve driving experience, along with a speed boost and updated physics.[9] Like Commander Shepard's default male appearance, players will also have the option to use the default female Shepard character model originally designed for Mass Effect 3 throughout Legendary Edition.[9] Due to the loss of its source code, the Pinnacle Station DLC is not included in the collection as it would have needed to be fully remade.[10] The cooperative multiplayer mode from Mass Effect 3 was also not included, making Legendary Edition a strictly single-player experience.[11]

The compilation will be released for Microsoft Windows, Xbox One, and PlayStation 4 on May 14, 2021.[9] Although the remaster will feature targeted enhancements on Xbox Series X and PlayStation 5 via backwards compatibility, Bioware stated that they have no plans to release versions for the latter consoles.[12] According to project director Mac Walters, a Nintendo Switch port of Legendary Edition may be considered in the future, but BioWare wants to focus on its development for the current generation of video game consoles.[13]

Reference section

  1. Hudson, Casey (November 7, 2020). "Happy N7 Day!". BioWare Blog. Archived from the original on November 7, 2020. Retrieved January 15, 2021.
  2. "Mass Effect - Abstraction". Abstraction Games Official Website. Archived from the original on January 15, 2021. Retrieved January 15, 2021.
  3. Eurogamer Staff (January 8, 2021). "The games we're looking forward to in 2021". Eurogamer. Archived from the original on January 15, 2021. Retrieved January 15, 2021.
  4. PC Invasion (November 7, 2014). "Mass Effect 'N7 Day' stream teased, remastered trilogy hints persist". PC Invasion. Archived from the original on January 15, 2021.
  5. Ramee, Jordan (February 3, 2021). "Why Mass Effect: Legendary Edition Doesn't Use Unreal Engine 4". GameSpot. Retrieved February 4, 2021.
  6. Carvalho, Jared (February 3, 2021). "Mass Effect Legendary Edition Developers Wanted to Bring Series to Unreal Engine 4". Game Rant. Retrieved February 5, 2021.
  7. Webb, Jack (February 4, 2021). "Mass Effect: Legendary Edition uses Unreal Engine 3 for good reason according to the developers". GamesRadar+. Retrieved February 5, 2021.
  8. Stanton, Rich (February 2, 2021). "In Mass Effect: Legendary Edition the first game is a partial remake, the sequels are remasters". PC Gamer. Retrieved February 2, 2021.
  9. Phillips, Tom (February 2, 2021). "Mass Effect returns: BioWare talks trilogy tweaks and franchise revival". Eurogamer. Retrieved February 2, 2021.
  10. Ruppert, Liana (February 2, 2021). "BioWare Explains Pinnacle Station DLC Exclusion From Mass Effect Legendary Edition, "Heartbreaking"". Game Informer. Retrieved February 2, 2021.
  11. Ruppert, Liana (February 2, 2021). "BioWare Explains Why It Didn't Bring Back Mass Effect 3 Multiplayer In Legendary Edition". Game Informer. Retrieved February 4, 2021.
  12. "Why Mass Effect Legendary Edition Won't Come to PS5 and Xbox Series X". Retrieved 3 February 2021.
  13. "Mass Effect Legendary Edition Project Director Would "Love" Nintendo Switch Version". GAMING. Retrieved 2021-02-04.
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