OpenFX (API)

OpenFX (OFX), a.k.a. The OFX Image Effect Plug-in API, is an open standard for 2D visual effects or compositing plug-ins. It allows plug-ins written to the standard to work on any application that supports the standard. The OpenFX standard is owned by The Open Effects Association, and it is released under a 'BSD' open source license. OpenFX was originally designed by Bruno Nicoletti at The Foundry Visionmongers.

Plug-ins are written as dynamic shared objects, and the API specifies a few entry points that must be implemented by the plug-in.

The OpenFX host exposes sets of entry points to the plugin, called suites. The Property Suite is used to manage attribute-value pairs attached to objects defined by all other suites of the API, the Image Effect Suite is used to fetch film frames from the inputs or the output of the effect, and there are other suites to display informative messages or ask questions to the user, handle multithreading, use OpenGL for processing, etc.

Each plugin is described by a list of parameters and supported inputs and output. The host may execute various actions, for example to signal that a parameter value has changed or that a portion of a film frame has to be rendered.

Optionally, the plugin may also display graphical information over the current frame using OpenGL, and propose interactions using mouse and keyboard (this is called interacts in the OFX specification).

An OpenFX host is an application capable of loading and executing OpenFX plugins.

History

  • UPDATE: Current version is 1.4 as of June 2017

OpenFX was first announced on Feb 10, 2004 The Foundry Visionmongers.[1]

The OpenFX specification was written so that a plugin supporting the latest version of the API may be implemented to be compatible with a host implementing an earlier version.

  1. OpenFX 1.0[2] was released in 2006.
  2. OpenFX 1.1[3] was released in 2007.
  3. OpenFX 1.2[4] was released in 2010.
  4. OpenFX 1.3[5] was released in 2012.
  5. OpenFX 1.4[6] was released in 2015.

Hosts

Free and open source hosts

  • ButtleOFX (for Linux, open source, LGPL license, alpha status, unmaintained)
  • Kaliscope (scanner controller/batch conversion tool based on OpenFX host and plugins, open source, GPL 3 license)
  • Natron for OS X, Linux, FreeBSD and Windows (open source, GPL license)
  • Ramen compositor (CDDL 1.0 license, never officially released, but source code is available[7])
  • ShuttleOFX (online OpenFX platform, open source, LGPL license)
  • TuttleOFX (command-line OpenFX host and plugins, open source, LGPL license)

Commercial hosts

Discontinued:


OpenFX plug-ins

Free and open source plugins

  • The official OpenFX SDK (BSD license) contain sample plugins, programmed using the standard C API, or a C++ wrapper.
  • openfx-arena is a set of visual effects plugins, mainly based on ImageMagick.
  • openfx-io is a set of plugins for reading or writing image and video files (using OpenImageIO and FFmpeg), and for color management (using OpenColorIO).
  • openfx-misc is a collection of essential plugins, which provide many basic compositing tools, such as filters, geometric transforms, and color transforms. Commercial OpenFX hosts usually provide their own versions of these plugins.
  • TuttleOFX provides many plug-ins, especially for color grading, usable in most OpenFX hosts.
  • INK green/blue screen keyer and ChannelMath by casanico.com

Commercial plug-ins

Documentation

References

  1. "OpenFX Visual Effects Plug-in Support Grows". Digital Video Editing. Retrieved 31 August 2016.
  2. "The OFX Image Effect Plug-in API, 1.0, Programming Reference". OpenFX. Retrieved 10 June 2015.
  3. "The OFX Image Effect Plug-in API, 1.1, Programming Reference". OpenFX. Retrieved 10 June 2015.
  4. "The OFX Image Effect Plug-in API, 1.2, Programming Reference". OpenFX. Retrieved 10 June 2015.
  5. "The OFX Image Effect Plug-in API, 1.3, Programming Reference". OpenFX. Retrieved 10 June 2015.
  6. "The Open Effects Association Releases Version 1.4". OpenFX. Retrieved 28 October 2015.
  7. "Original RamenHDR sourcecode". GitHub. Retrieved 10 June 2015.
  8. "Film Convert home page". Film Convert. Retrieved 13 August 2015.
  9. "Primatte for OFX". Primatte. Retrieved 10 June 2015.
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