Override 2: Super Mech League

Override 2 Super Mech League is a mech-fighting video game developed by The Balance Inc and published by Modus Games Brazil. It was released for Xbox One, Xbox Series X, PlayStation 4, PlayStation 5, Nintendo Switch and Microsoft Windows in 2020. It is a sequel to the 2018 game, Override: Mech City Brawl.

Override 2: Super Mech League
Developer(s)The Balance Inc
Publisher(s)Modus Games Brazil
Producer(s)Raphael Müller
Designer(s)Fernando Pepe
Programmer(s)Eduardo Zolhof
Artist(s)Eduardo Zolhof
Composer(s)Eduardo Zolhof
SeriesOverride 
EngineUnity
Platform(s)
Release
  • Microsoft Windows, Xbox One, PlayStation 4,Nintendo Switch, Xbox Series,PlayStation 5
  • 22 December 2020
Genre(s)Fighting
Mode(s)Single-player

Gameplay

The gameplay has been revamped and had major changes introduced. This includes the ability to now lift and throw your opponents, new attacks for each mech and more fast pace combat. The game no longer has a set story mode as the first game did. Instead, it now focuses on the player moving up the ranks in league matches and unlocking the garage through the leagues.

There are still different multiplayer modes and offline matches that allows players to fight, team up or fight different mechs with up to four players at one time. The gameplay mechanics and league mode seem to be inspired by the direct-to-mobile game, Real Steel and older established titles like Godzilla: Save the Earth.

Mechs

The same mechs from the first game return although with the addition of new mechs such as:

  • Atlas
  • Aura
  • Bellona
  • Cocada
  • Contessa
  • Crystal
  • Maestro
  • Megaton
  • Metageckon
  • Mirai
  • Mya
  • Pescado
  • Rocca
  • Setesh
  • Shifu
  • Sprinkles
  • Stardust
  • Toasty
  • Vidar
  • Vintage
  • Watchbot

There is also an Ultraman deluxe edition of the game which adds Bemular, Black King, Dan Moroboshi and Ultraman.

Reception

On its release, Override 2: Super Mech League was met with "good to mixed" reviews from critics.[1][2][3]

References

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