The Castle Guide
The Castle Guide is a supplemental rulebook published in 1990 for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.
Author | Grant Boucher, Troy Christensen, Arthur Collins, and Nigel Findley, with Timothy B. Brown and William W. Connors |
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Genre | Role-playing game |
Publisher | TSR |
Publication date | 1990 |
Pages | 128 |
Contents
The Castle Guide is a rules supplement for the 2nd edition Dungeon Master's Guide which covers gaming in a feudal setting.[1] The book details life in feudal lands, guidelines for knighthood and chivalry, and how to build, run, siege, and defend them.[1] The Castle Guide describes three generic castle types, as well as 12 castles keyed towards types of AD&D characters such as thieves, wizards, dwarves, and orcs.[1]
Publication history
DMGR2 The Castle Guide was written by Grant Boucher, Troy Christensen, Arthur Collins, and Nigel Findley, with Timothy B. Brown and William W. Connors, and was published by TSR in 1990 as a 128-page book.[1]
Reception
In the July 1990 edition of Games International (Issue 16), the reviewer was very positive about this product, saying that it provided "a fairly detailed feudal medieval background [...] What a shame that AD&D is so ill-suited to such a game... Still worth getting for the background material."[2]
Other reviews
- White Wolf #27 (1991)
References
- Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 92. ISBN 0-87975-653-5.
- "Role Games". Games International. No. 16. July 1990. p. 39.