The Trap Door (video game)

The Trap Door is a video game published for the ZX Spectrum, Amstrad CPC, and Commodore 64 in 1986 by Piranha Games. It was written by Don Priestley and based on the British children's television show of the same name. The music was composed by David Dunn.

The Trap Door
Commodore 64 cover art
Developer(s)Don Priestley
Publisher(s)Piranha Games
Platform(s)Amstrad CPC, Commodore 64, ZX Spectrum
Release1986
Genre(s)Action-adventure
Mode(s)Single-player

Gameplay

Gameplay

In Trap Door, the player takes control of Berk, who must perform tasks for "The Thing Upstairs", a never-seen entity who lives in the upper floors of the castle where Berk works. In order to help him complete his task, Berk must make use of the many objects lying around his part of the castle as well as the creatures that emerge from the trap door. Berk is assisted by Boni, a talking skull, who provides hints when picked up. He is also somewhat hindered by Drutt, Berk's pet who loves eating worms.

Gameplay is largely based around puzzle-solving and the use and manipulation of the many objects littered around Berk's chambers. Berk will also need help from some of the strange creatures that lurk in the caverns under the trap door and these creatures can often be as much a hindrance as a help (as well as downright dangerous). Once Berk has finished taking advantage of a creature's "assistance" he also has to find a way of making sure it goes back down the trap door.

The game has two different skill levels: "Learner Berk" and "Super Berk". The difference is that "Super Berk" mode includes flying ghosts that appear a set time after each task is announced. The ghosts hinder the player's progress by attacking Berk, sending him spinning into another room if he doesn't manage to avoid them. The game can only be completed in "Super Berk" mode.

Development

To promote the release of The Trap Door, Piranha Games partnered with Computer Gamer magazine to run a contest wherein readers submitted recipes for the Thing Upstairs, and 25 winning entrants received a copy of the game.[1]

Reception

The game was runner up for the 'Best Original Game' of the year award at the 1987 Golden Joystick Awards.[8]

Legacy

The Trap Door was followed by a sequel in 1987 called Through The Trap Door, also written by Priestley and published by Piranha. This sequel is a multi-level platform game in which the player can switch between controlling Berk and Drutt.[9]

See also

References

  1. "The Trap Door Competition". Computer Gamer. No. 19. Argus Specialist Publications. October 1986. p. 40.
  2. "Reviews: Trapdoor". Crash. No. 33. Newsfield. October 1986. p. 122. ISSN 0954-8661.
  3. Metcalfe, Tim (November 1986). "C+VG NOV Software REVIEWS: Trap Door". Computer & Video Games. No. 61. EMAP Publishing. p. 39. ISSN 0261-3697.
  4. Taylor, Graham (September 1986). "Arcade Review: Trapdoor". Sinclair User. No. 54. EMAP Business & Computer Publications. p. 49. ISSN 0262-5458.
  5. South, Phil (October 1986). "You stupid BERK! - The Trap Door". Your Sinclair. No. 37. Sportscene Specialist Press. pp. 62–63. ISSN 0269-6983.
  6. "The Trap Door". Computer Gamer. No. 19. Argus Specialist Publications. October 1986. pp. 42–43.
  7. Wogan, Terry (November 1986). "The Trap Door". ZX Computing. Argus Specialist Publications. pp. 54–55.
  8. "Golden Joystick Awards". Computer & Video Games. No. 66. EMAP Publishing. April 1987. pp. 100–101. ISSN 0261-3697.
  9. "Preview: You Can Be a Berk II". Crash. No. 45. Newsfield. October 1987. p. 140. ISSN 0954-8661.
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