Wanted: Monty Mole

Wanted: Monty Mole is a platform video game published in 1984 by Gremlin Graphics. Versions were released for the ZX Spectrum and Commodore 64 home computers. It is the first game in the Monty Mole series. Monty Mole is a fictional mole from Wales created by Peter Harrap.[2]

Wanted: Monty Mole
Developer(s)Peter Harrap[1] (Spectrum)
Antony Crowther (C64)
Publisher(s)Gremlin Graphics
Platform(s)ZX Spectrum, Commodore 64
Release
Genre(s)Platformer
Mode(s)Single-player

Gameplay

Commodore 64 screenshot

The player controls the titular mole who has to travel around a coal mine collecting pieces of coal and other miscellaneous objects while avoiding various nasties and the infamous crushers.[2]The style of gameplay is typical of platform games of the 1980s. The ZX Spectrum version is a flip-screen game while the Commodore 64 version uses scrolling. The game was inspired by the UK miners' strike of 1984–85.[2]

Music

Reception

The ZX Spectrum version was voted the 15th best game of all time in a special issue of Your Sinclair magazine in 2004.[3]

It also won Crash magazine's readers award for best platform game in 1984.[1]

Sequels

  • Monty is Innocent (1985). In this game, Monty has been sentenced to five years in Scudmore Prison for stealing a bucket of coal. Monty's best friend, the mysterious masked weasel, Sam Stoat, is determined to set Monty free.
  • Monty on the Run (1985). In this episode, Monty is on the run from the authorities after his intervention in the Miners' strike. He must escape from his house and head for the English Channel and freedom in Europe.
  • Auf Wiedersehen Monty (1987). In this instalment, Monty travels around Europe collecting money in order to buy a Greek island - Montos, where he can safely retire.
  • Moley Christmas (1987). Released as a covertape with Your Sinclair magazine. Monty is tasked with recovering the source code to his latest game and getting it to the duplication plant.[4]
  • Impossamole (1990), remaking Monty as a cape-clad superhero who is recruited by aliens to retrieve their sacred scrolls.
  • Monty: Revenge of the Mole (2013), released after it was selected as the winner of a Monty Mole game design competition held by Games Britannia in British schools; Monty: Revenge of the Mole was developed by Steel Minions Studio, as adapted from the winning design. All proceeds from sales of the games went to the charity SpecialEffect, a charity aimed at helping physically disabled people play video games.[5]

References

  1. "Crash Readers Awards 1984". Crash. No. 12. Newsfield. January 1985. pp. 94–95. ISSN 0954-8661.
  2. Purchese, Robert (13 April 2011). "Peter Harrap wants new Monty Mole". Eurogamer. Gamer Network. Archived from the original on 16 April 2011.
  3. Whitehead, Dan (November 2004). "Top 50 Games of All Time". Your Sinclair. No. 94. Imagine Publishing. ISSN 0269-6983. Archived from the original on 13 July 2009.
  4. "Moley Christmas". Your Sinclair. No. 25. Dennis Publishing. January 1988. p. 17. ISSN 0269-6983.
  5. "School-developed Monty Mole Game Released for launch of Games Britannia 2013" (Press release). Games Britannia. Games Press, Gamasutra. 7 February 2013. Archived from the original on 10 January 2021.
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