ChessV

ChessV (short for Chess Variants) is a free computer program designed to play many chess variants. ChessV is an open-source, universal chess variant program with a graphical user-interface, sophisticated AI, support for opening books and other features of traditional chess programs. The developer of this program, Gregory Strong, has been adding more variants with each release of ChessV. Over 100 chess variants are supported, including the developer's few own variants[1] and other exotic variants, and can be programmed to play additional variants. ChessV is designed to be able to play any game that is reasonably similar to chess. ChessV is one of only a few such programs that exist. The source code of this program is freely available for download as well as the executable program.

ChessV
Two engines playing Capablanca chess in ChessV 2.2
Developer(s)Gregory Strong
Stable release
2.2 / January 22, 2020 (2020-01-22)
Operating systemWindows
TypeComputer chess
LicenseGPL
Websitehttp://www.chessv.org

As of ChessV 0.93, it is possible to customize the variants it supports. Of all chess variants supported, two of the most-played variants are probably Fischer Random Chess and Grand Chess.

ChessV is capable of playing:

  • 2 variants on 6×6 squares
  • 17 variants on 8×8 squares
  • 15 variants on 10×8 squares

(including 10 Capablanca Chess variants)

  • 15 variants on 10×10 squares
  • 3 variants on 12×8 squares

Some of the provided variants can be customized in their details. While users can create custom variants with ChessV 0.93, it needs to be recompiled, which is tedious when programming. ChessV 2.0+ fixes this, using a scripting language. While the pieces in a custom variant have to be chosen from a limited list, this allows ChessV to play hundreds or thousands of variants of each game it directly supports.

Engine features

Search Extensions: check extension, recapture extension, null-move threat extension, PV extension, Futility Pruning and Razoring, History Heuristic, Killer-move heuristic.

Since ChessV 2.2, the engine can be set to adjust to their player's needs:

  • Transposition Table Size can be adjusted.
  • The engine can be allowed for variance of play.
  • Weaken the chess engine to be human-beatable even for beginners.

Current limitations

  • No games with more than two players are supported.
  • No games with randomness or hidden information are supported.
  • No ability to edit the board mid-game is provided.

Supported games

A game of "Chess and a Half" played on ChessV 0.9 (old)

ChessV supports many variants. Other than chess, it supports:

Since ChessV can be programmed to play additional variants, here are a few examples:

Syntax

ChessV code is saved as the extension ".cvc" (ChessV Code). Its syntax is reasonably similar to C#. The scripting language is mostly stable, but creating new rules for new pieces is not supported yet. Here is an example of "Almost Chess" in .cvc code:

Game 'Almost Chess' : Chess
{
	Invented = "1977";
	InventedBy = "Ralph Betza";
	
	AddPieceTypes
	{
		Queen.Enabled = false;
		AddPieceType( Chancellor, "Chancellor", "C", 900, 925 );
	}

	SetGameVariables
	{
		Array = "rnbckbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBCKBNR";
		PromotionTypes = "CRNB";
	}
}

Competitions

ChessV software won third place in a 2004 Gothic Chess Computer World Championship.[4][5]

See also

References

  1. "Opulent Chess". The Chess Variant Pages.
  2. https://www.chessvariants.com/rules/chess-and-a-half Chess and a Half,
  3. https://www.chessvariants.com/invention/butterfly-chess Butterfly Chess
  4. The 2004 Gothic Chess Computer World Championship by Ed Trice http://www.chessville.com/GothicChess/ComputerWorldChampionships.htm
  5. Trice E (Dec 2004). "The 2004 Gothic Chess Computer World Championship". ICGA Journal. 27 (4): 249–254.
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