Grand Theft Auto Online
Grand Theft Auto Online is an online multiplayer action-adventure game developed by Rockstar North and published by Rockstar Games. It was released on 1 October 2013 for PlayStation 3 and Xbox 360, 18 November 2014 for PlayStation 4 and Xbox One, and 14 April 2015 for Microsoft Windows; PlayStation 5 and Xbox Series X/S versions are scheduled for late 2021. The game is the online component of Grand Theft Auto V. Set within the fictional state of San Andreas (based on Southern California), Grand Theft Auto Online allows up to 30 players[lower-alpha 1] to explore its open world environment and engage in cooperative or competitive game matches.
Grand Theft Auto Online | |
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Developer(s) | Rockstar North |
Publisher(s) | Rockstar Games |
Director(s) | Leslie Benzies |
Producer(s) | Andy Duthie |
Designer(s) | Leslie Benzies |
Programmer(s) |
|
Artist(s) | Aaron Garbut |
Series | Grand Theft Auto |
Engine | RAGE |
Platform(s) | |
Release | 1 October 2013
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Genre(s) | Action-adventure |
Mode(s) | Multiplayer |
The open-world design lets players freely roam San Andreas, which includes an open countryside and the fictional city of Los Santos (based on Los Angeles). Players control a silent protagonist in their journey to become a prominent crime figure, building up their own syndicate as they accomplish more daring feats. Set both weeks before and a few years after the single-player campaign,[lower-alpha 2] Grand Theft Auto Online comprises cooperative missions where multiple players complete tasks to advance the narrative. The game also features numerous side missions and events, including the more advanced "Heists", and various businesses that players can purchase with in-game money to generate income.
Developed in tandem with the single-player mode, Grand Theft Auto Online was conceived as a separate experience to be played in a continually evolving world. At launch, it suffered widespread technical issues resulting in the inability to play missions and loss of character data. It initially polarised reviewers, being criticised for its lack of direction and repetitive missions, with praise particularly directed at the scope and open-ended gameplay. It won divided year-end accolades, ranging from Biggest Disappointment to Best Multiplayer, from several gaming publications. The game receives frequent free updates that further expand on the game modes and content, which has improved critical reception. The 2015 Heists update had been especially well received by the critics.[2]
Gameplay
Developed in tandem with Grand Theft Auto V, Grand Theft Auto Online was conceived as a separate experience to be played in a continually evolving world.[3] Up to 30 players[lower-alpha 1] freely roam across a re-creation of the single-player world and enter lobbies to complete jobs (story-driven competitive and cooperative modes).[4] The Content Creator toolset lets players create their own parameters for custom jobs, like racetracks and deathmatch weapon spawn points.[6] Players may band together in organised player teams called crews to complete jobs together. Rockstar Games Social Club extends crews formed in Max Payne 3's multiplayer mode to that of Grand Theft Auto Online. Players can create their own crews and join up to five total. Crews win multiplayer matches to earn experience points and climb online leaderboards.[7]
In Grand Theft Auto Online, players create a new character specific to the online world, which shows on the screen's Switch Wheel alongside single-player characters Franklin, Michael, and Trevor.[8] The player-characters are designed by a genetics-related process.[9] Greater control is given to the character's clothes and hairstyles. The protagonist arrives in Los Santos by plane and is picked up by Lamar Davis, who gives the character a gun and a car. An hour-long tutorial introduces the player to the various game modes, driving, fighting, and game progression mechanics.[9] The story is not central in the multiplayer, though it serves as a prequel to the single-player story, where characters from the single-player are woven in.[9]
Similar to single-player, players can level up their character's attributes such as driving and stamina. Exclusive to GTA Online is a system of earning experience, usually by successful completion of activities. Accumulating enough experience to level up unlocks weapons, clothing, car customisations, and more advanced activities (such as parachuting and aircraft). Once unlocked, items need to be purchased with in-game currency, which can be earned or purchased with real money. Players can circumvent an activity's level requirements by joining a game with others of a sufficient rank. There are options to play alone or with friends, and an option for "Passive Mode", which makes the player immune to other players.[9]
Aside from the open world, there are three main types of set activities: racing (by car, bike, aircraft, or boat), Deathmatch (team or free-for-all), and objective-based Contact Missions (simplified single-player-like storyline jobs, usually cooperative). Online uses lock-on aim and emphasises stealth in firefights. "Adversary Mode" adds several asymmetric variations on these activities, including "Siege Mentality" where one team is besieged by another, and "Hasta La Vista" where truckers chase down cyclists (reminiscent of the truck/motorcycle chase in Terminator 2: Judgment Day). "Survival" pits a team of up to four players against ten waves of enemies, similar to the Zombies mode in Call of Duty: Black Ops. The Heists Update released on 10 March 2015 adds five co-op elaborate multi-part missions, each mission having several setup jobs leading up to the finale crime which is a high-profit job. The player who is the heist leader has to unlock each heist in order and pay the upfront costs, while receiving the largest payoff (at the end, if successfully completed) and getting their progress saved, while other players (the crew members) can join any setup/finale jobs without prerequisite and get paid a cut for each mission passed. The heists, all requiring four players except the first which is two-player, often assign specific roles to players such as driver, gunner, etc. and/or may split them apart, and a headset is recommended for communicating with other players.[10][11]
The game includes a content creation tool that lets players make automobile races and deathmatches.[8] Players can choose the location, start and spawn points, and weapon and vehicle drops in deathmatches, and the location, route, race type, and player count in air, land, or sea races. Creations have to be tested against computer-controlled players before the mode is available online. The creations can also be published for others to use. Rockstar tags what they deem to be the best as "Rockstar Verified".[12]
Plot
The game's narrative begins in 2013, several weeks before Grand Theft Auto V. Players take on the role of a silent protagonist who moves to Los Santos in search for new pursuits. Upon arrival, they meet with Lamar Davis (Slink Johnson), whom they befriended on Lifeinvader. After a street race against the player character, Lamar introduces them to drug dealer Gerald (Douglas Powell Ward) and corrupt Armenian car salesman Simeon Yetarian (Demosthenes Chrysan) for work. As the player character slowly builds up their reputation, they attract the attention of individuals like Trevor Philips (Steven Ogg), hacker Lester Crest (Jay Klaitz), and Mexican drug lord Martin Madrazo (Alfredo Huereca), who also employ them.
Eventually, the player character is offered bigger job opportunities by Lester, who recruits them for several bank robberies; a shady government agent known only as Agent 14 (Ryan Farrell), who has them break a convicted spy out of prison and raid a government-run lab; and Trevor, who enlists their help in a highly profitable drug deal.[lower-alpha 3] Later, Lamar also hires the player character for a few jobs, which mostly consist of sabotaging rival gangs to set the stage for his eventual rise to power. However, this only leads to Lamar falling out with his own gang, so he attempts to win back their trust, once again aided by the player character.[lower-alpha 4] During this time, the player character forms their own organization alongside other players, which they run through the SecuroServ network,[lower-alpha 5] and subsequently work to expand it by purchasing an office and several warehouses to aid them in the theft and sale of various goods.[lower-alpha 6] Later down the line, the player character also starts a motorcycle club and purchases various illicit businesses to generate profit.[lower-alpha 7]
In 2017,[13] the player character continues to expand their criminal empire by purchasing a bunker, from where they conduct a gunrunning operation alongside Agent 14,[lower-alpha 8] and a hangar, from where they run a smuggling operation alongside Trevor's former associate Ron Jakowski (David Mogentale).[lower-alpha 9] In December, the player character purchases an ex-government underground facility and is introduced by Lester to billionaire Avon Hertz (Sean McGrath) and his AI network Cliffford, who recruit them to help prevent an undisclosed upcoming catastrophic event. During their mission, the group are joined by the International Affairs Agency (IAA), including Agent 14, and clash with a rogue Russian special ops unit led by a man named Bogdan (Vyto Ruginis). However, upon eliminating them, Avon and Cliffford turn on the group, revealing their true plot to trigger a nuclear armageddon and that they have been using everyone to gain access to the state's defence system. Reluctantly joining forces with Bogdan, the sole survivor of his unit, the group works to thwart Avon and Cliffford's plot, which they ultimately succeed in doing, after the player character kills them both while raiding their facility.[lower-alpha 10]
In July 2018, the player character opens a new nightclub in Los Santos alongside former Liberty City nightclub entrepreneur "Gay" Tony Prince (David Kenner), which doubles as a storage for their previously-purchased businesses, and conducts various jobs to increase its popularity.[lower-alpha 11] In December, the player character becomes a competitor in Arena War, a new demolition derby-like TV series taking place at the city's Maze Bank Arena.[lower-alpha 12] In July 2019, the player character becomes a VIP member at the recently-opened Diamond Casino & Resort, and begins assisting the staff with the various problems they are facing, primarily Texan businessman Avery Duggan, who plans a hostile takeover. They eventually deal with Duggan, allowing his nephew Thornton to buy the casino after promising not to make any major changes.[lower-alpha 13] In December, the player character and a retired Lester plan a robbery of the casino alongside Georgina Cheng (Christina Liang), sister of former casino owner Tao (Richard Hsu), who wants retribution against Thornton for tricking her brother into selling him the casino. The heist is carried out successfully, humiliating Thornton, while Lester enters a relationship with Georgina.[lower-alpha 14]
In 2020, the player character conducts several new jobs for Gerald,[lower-alpha 15] and enters a brief conflict with the Kkangpae after they raid their personal yacht, which ends with the player character killing their leader, severely weakening the gang.[lower-alpha 16] In December, the player character is hired by Martin Madrazo's son Miguel to steal some incriminating files of his family from Juan "El Rubio" Strickler, the world's most notorious drug dealer and the Madrazo family's main supplier, who has threatened to report them to the DEA if they do not renegotiate their prices. With El Rubio rarely leaving his private and heavily guarded island, Cayo Perico, located offshore from Colombia, the player character poses as the tour manager of the music group Keinemusik after they are invited to one of El Rubio's parties, in order to gain intel on the island. Afterward, with the help of their recently-purchased military submarine and its captain, Pavel, they plan a robbery of El Rubio's compound. The heist is successful, and the player character escapes with both the files on Madrazo and various goods, returning to Los Santos to give the former to Miguel.[lower-alpha 17]
Development
Grand Theft Auto Online launched on 1 October 2013, two weeks after the release of Grand Theft Auto V.[14] Many players reported that they had difficulties connecting to the game's servers and the Social Club web service, and others further reported that the game would freeze while loading early missions.[15][16] Rockstar released a technical patch on 5 October in an effort to resolve the issues.[17] The microtransaction system, which allows players to purchase game content using real money, was also suspended as a fail-safe.[18] Problems persisted the second week following launch, and some players reported their player-character progress as having disappeared.[19] Another technical patch was released on 10 October combating the issues, and players experiencing issues were told not to recreate their multiplayer avatars.[20] As recompense for the technical issues, Rockstar offered a stimulus of GTA $500,000 (in-game currency) to the accounts of all players connected to Online since launch.[21]
Rockstar announced in September 2015 that the PlayStation 3 and Xbox 360 versions of the online mode will no longer receive any new additional content, due to limitation in the console capacity.[22] This was criticised by Forbes writer Paul Tassi, who felt that Rockstar was "cutting out a lot of potential customers" who continued to play on the older systems, adding that the re-releases on PlayStation 4 and Xbox One were lacking in additional content.[23] A standalone version of Grand Theft Auto Online will be released for PlayStation 5 and Xbox Series X in late 2021; it will be free on the former for the first three months.[24]
Additional content
Post-release content is continually added to Grand Theft Auto Online through free title updates.
2013
The Beach Bum update, released on 19 November 2013, added more beach-themed jobs and customisation content for players.[25] The Deathmatch & Race Creators update was released on 11 December and allowed players to create their own deathmatches and races.[26] The Capture Update was released on 17 December and added a new team-based capture the flag mode called Capture.[27] On 24 December, the Holiday Gifts update added Christmas-themed items, discounts to in-game vehicles, weapons, apartments and other items, and snowfall to the game world. All the features of this update were removed on 5 January 2014.[28]
2014
Coinciding with the 2014 Valentine's Day, the Valentine's Day Massacre Special update was released on 13 February and added Bonnie and Clyde-themed content to the game for a limited time, until the end of February.[29] The Business Update, released on 4 March, added multiple business-themed items to the game.[30] On 11 April, the Capture Creator update was released that added the ability for players to create their own Capture jobs using the Content Creator.[31] The High Life Update, released on 13 May, added several new contact missions, new vehicles, clothing items, and weapons. It also added new apartments, the ability to own two properties at the same time, and the Mental State gameplay statistic that monitors player behaviour in-game.[32] The I'm Not a Hipster update was released on 17 June and added hipster-themed customisation items, and retro-themed vehicles and weapons.[33][34]
The Independence Day Special update was released on 1 July to celebrate the U.S. Independence Day and added patriotic-themed vehicles, weapons and customisation items for a limited time. The patch added new properties to Grand Theft Auto Online and the "On Call Matchmaking" feature that lets player accept a job invite and keep playing until the lobby is full.[35] The San Andreas Flight School update, released on 19 August, added new features and vehicles related to the in-game flying school.[36] The Last Team Standing update was released on 2 October and added 10 new jobs, motorcycles, weapons and creator support for the Last Team Standing game mode.[37] On 18 December, the Festive Surprise update was released and added two new weapons, four holiday-themed vehicles and clothing items, which were made unavailable after 5 January 2015. The update also added the ability to buy a third property, and saw the return of snowfall to the game world.[38]
2015
The Heists update, which added five multi-part missions with large payouts that require teams of 4 players, was a highly anticipated feature of Grand Theft Auto Online.[39][40] Aside from the heists, the update also introduced Adversary Modes, and several new weapons and vehicles. After numerous delays,[41][42] the Heists update launched on 10 March 2015, suffering some initial technical difficulties due to the increased user load.[43] Ill-Gotten Gains Part 1, released on 10 June, added new vehicles, clothing items and weapon decals. Some gameplay features were also affected, such as a redesign of the in-game car websites, the addition of a first-person vehicle hood camera in the PlayStation 4 and Xbox One versions, and the ability to cycle through targets when using lock-on missiles, among other minor changes.[44] Ill-Gotten Gains Part 2, released on 8 July, added vehicles and weapons. It also added the radio station The Lab, previously exclusive to the Windows version of the game, to all other versions. This was also the final update for both the Xbox 360 and the PlayStation 3, citing hardware limitations.[45] The Freemode Events update launched on 15 September, and added new modes and activities. It also added the Rockstar Editor and Director Mode, previously exclusive to the Windows version of the game, to the Xbox One and PlayStation 4 versions.[46]
Lowriders, released on 10 October, added a new series of missions given by Lamar, new vehicles and vehicle upgrades, weapons (including the machete and machine-pistol), and clothing items. It also introduced a new vehicle shop, Benny's Original Motor Works, which allows players to customise Lowriders, including upgrades such as interior customisation, hydraulics, and decals.[47] Halloween Surprise, released on 29 October, featured two new Halloween-themed vehicles, flashlight and additional masks and ornaments, along with slasher-themed Adversary Modes; the additional content featured in this update was only temporarily, and was removed on 16 November.[48] The Executives and Other Criminals update released on 15 December and added new customisable Penthouse Apartments, new vehicles, and a new game mode entitled Extraction, as well as the ability to form organizations of players with exclusive missions.[49] The Festive Surprise update returned on 21 December with snowfall, both new and old festive-themed clothes and masks, and a new car. It also added a new Adversary Mode, which was released on 23 December.[50]
2016
An update released on 28 January 2016 added a new Adversary Mode called Drop Zone and two new sports cars.[51] The Be My Valentine update launched on 10 February and, in addition to the content featured in the previous Valentine's Day-themed update, added new outfits, cars, and couple-themed Adversary Mode.[52] The Lowriders: Custom Classics update, released on 15 March, added three cars available for customisation along with new weapons, clothes and an Adversary Mode called Sumo.[53] Further Adventures in Finance and Felony was released on 7 June, and added executive offices and cargo warehouses, available for purchase to all players who are part of an organization, as well several new organization-related missions, challenges, vehicles, clothing items, weapon attachments, and Adversary Mode called Trading Places.[54] The Cunning Stunts update, released on 12 July, added 13 new vehicles and 16 stunt races.[55]
The Bikers update, released on 4 October, introduced motorcycle clubs, which function similarly to organizations, and come with purchasable clubhouses and businesses, such as counterfeit cash factories and weed farms, as well as club-related missions given by Malc, a character first introduced in Grand Theft Auto: The Lost and Damned. The update also added new bikes, biker-themed weapons, tattoos, clothing items, and businesses, and a new Adversary Mode.[56] Released on 8 November, the Deadline update added a new Adversary Mode compared by critics to the light cycle races from Disney's Tron film franchise, specifically those seen in the 2010 film, Tron: Legacy.[57] 13 December saw the release of both the Import/Export and Festive Surprise 2016 updates. The former serves as an expansion to the Finance and Felony update and introduced vehicle warehouses and Special Vehicle Work missions available to all players who are part of organizations.[58] The latter added more Christmas-themed content to the game.[59][60]
2017
The Cunning Stunts: Special Vehicle Circuit, released on 14 March 2017, introduced special vehicle stunt races and 20 additional races.[61] The Gunrunning update was released on 13 June and introduced purchasable underground bunkers, which players can turn into illegal weaponry research, storage and production facilities. It also introduced new vehicles such as armoured personnel carriers and armed off-road cars, and the Mobile Operations Center (MOC), which provides a new level of customisation for weapons and vehicles, as well as special missions that reward players with discounts for some of the vehicles featured in this update.[62] The Smuggler's Run update, released on 29 August, added purchasable hangars and a new type of business related to them: air cargo smuggling. The update also introduced a number of new aircraft, which can be stored inside the players' hangars, and a new Adversary Mode.[63]
The Doomsday Heist, released on 12 December, added a new take on heists. The eponymous Doomsday Heist is split into three different "acts", and can be completed by a group of 2-4 players from start to finish. As with the original heists, in order to unlock the final mission of an act, a number of preparatory missions need to be completed beforehand; unlike the original heists, however, half of these missions take place in freemode and can be sabotaged by other players. The update also introduced underground facilities, which need to be purchased to start the actual heist, as well as new properties, and a large extent of military-grade vehicles and weapons.[64] Later that month, the Festive Surprise update returned with new and old holiday-themed content.[65]
2018
Released on 20 March 2018, the Southern San Andreas Super Sport Series introduced new races, vehicles, and game modes.[66] The After Hours update was released on 24 July and added a new nightlife-related business, which players can operate alongside "Gay" Tony Prince, who makes a return from Grand Theft Auto: The Ballad of Gay Tony. Additionally, the underground section of the nightclub can be used as a storage for the players' other, illicit businesses, and for personal vehicles. The update also added several new vehicles, a new weapon, and new missions, some of which feature appearances from real-life DJs Solomun, Tale Of Us, Dixon and The Black Madonna, who can be hired for the players' nightclubs.[67]
The Arena War update, released on 11 December, introduced new demolition derby-themed Adversary Modes at the city's Maze Bank Arena, featuring heavily armoured vehicles likened to those from Mad Max and Robot Wars. Once players buy a garage at the Arena, they can earn "Arena Points" from participating in these Adversary Modes, which can be used to unlock special cosmetics for their character and vehicles, also added with the update.[68] The Festive Surprise update returned later that month with snowfall, holiday-themed items, three new vehicles, two Arena War Adversary Modes, and a new weapon, as well as discounts on various items and double earnings for several jobs.[69]
2019
The Diamond Casino & Resort update, released on 23 July 2019, introduced the eponymous casino, where players can engage in various gambling minigames and purchase a large, customisable penthouse, which gives them access to exclusive areas of the casino and casino-related missions. The update also added new vehicles, clothing items, and other casino-related activities. Most of the casino-related purchases are made through chips, a new in-game currency.[70] The in-game gambling activities are not available in certain regions, including a few US states, due to differing laws and regulations.[71]
The Diamond Casino Heist, released on 12 December, added a new heist with a different approach from the previous ones, but reminiscent of the heists from the story mode. Unlike the original heists or The Doomsday Heist, all preparatory missions are done in freemode and can be completed by one player, with only the heist itself requiring multiple people. Players can also hire several NPC accomplices to facilitate the heist, who take different cuts of the final profit depending on their skill levels. To unlock the heist, players must once again buy a new property, also added with the update: arcades. While mostly used as fronts for planning the heist, the arcades are highly customisable, and can be expanded with new arcade games. The Diamond Casino Heist also introduced 20 new vehicles, two weapons, several clothing items, and an in-game radio station curated by rappers Danny Brown and Skepta.[72][73] Later that month, the Festive Surprise update returned with new and old holiday-themed content, a new vehicle, and discounts on various items and properties.[74]
2020
Gerald's Last Play is a series of six cooperative missions given by Gerald that were added on 23 April 2020, as a continuation of The Diamond Casino Heist update.[75] The Los Santos Summer Special update was released on 11 August, and added new missions with a focus on life at sea, vehicles, Adversary Modes, race tracks, and the Open Wheel Race Creator, which allows players to create their own custom tracks. There were also several quality-of-life improvements, including the added possibility of owning up to eight properties.[76]
First teased in July as "a new take on heists in an entirely new location",[77] The Cayo Perico Heist was announced in November as the biggest Grand Theft Auto Online content update to date, adding a new tropical island to the game, where players may freely party alongside other guests, or plan a robbery of the drug cartel that controls the island. Described as the "next evolution in Heists gameplay", the Cayo Perico Heist features the most approaches out of any heist in the game, including the possibility of being completed solo from start to finish, and can play out in various ways depending on player actions. The update also added several new vehicles, including a heavily armed submarine, which is required for the heist, as well as weapons and in-game radio stations.[78] In December, it was revealed that The Cayo Perico Heist will be the most music-focused update in the game, adding a new nightclub called the Music Locker, located underneath the Diamond Casino & Resort, with real-life musicians Moodymann, Keinemusik, and Palms Trax serving as its resident DJs, as well as three radio stations (two of which are hosted by English DJ Joy Orbison and American musician Julian Casablancas) and an update to some of the already existing stations, totalling over 250 new songs.[79][80] The update was released on 15 December,[81] and received largely positive feedback, though there was some criticism aimed at its handling of the new island, which is not explorable in freemode as most players had hoped.[82]
Reception
Aggregator | Score |
---|---|
Metacritic | (PS3) 83/100[83] (X360) 80/100[84] |
Publication | Score |
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Destructoid | 7/10[85] |
GameSpot | 6/10[lower-alpha 18] |
VideoGamer.com | 9/10[88] |
Digital Spy | [89] |
Many reviewers bemoaned their initial play experience as Grand Theft Auto Online suffered widespread technical issues at launch.[86] Destructoid's Chris Carter felt the "messy launch" should have been delayed[85] and IGN's Keza MacDonald lamented her "disastrous" play sessions.[90] Digital Spy's Liam Martin lost his character data and considered the technical issues dwarfed pre-launch anticipation.[89] Some reviewers generally praised the game's open-ended and dynamic content;[86][90] VideoGamer.com's Jon Denton thought the gameplay's "endlessness" made up for its problems[88] and Digital Spy's Martin complimented the game's scope.[89]
Its PlayStation 4 and Xbox One re-release received similar critical reactions. IGN's Dan Stapleton reported low player counts in matches, long wait times in lobbies, server disconnection and occasional crashes. "Because of that," he wrote, "I can't strongly recommend ... the multiplayer experience alone".[91] VideoGamer.com found progression more streamlined and balanced than before and thought the "grind of just doing PvP until co-op Jobs arrive with regularity" was lost. However, they noted frequent server disconnection, especially during load screens.[92] Game Informer's Andrew Reiner reported "minimal lag or issues in the expanded firefights and races".[93]
Other game aspects received similar criticism. The character creation system was panned as unintuitive with resulting unattractive avatars.[85][89][90] IGN's MacDonald thought the gameplay's "addictive rhythm" eventually faltered as errands became a monotony.[90] GameSpot's Carolyn Petit thought the game's early mission palette was marred by "bland last team standing deathmatches".[86] Eurogamer's Rich Stanton found cooperative gameplay repetitive as players completed the same menial objective cycle.[94] GameSpot's Mark Walton thought the frenetic action lacked direction, with PvP an "unending cycle of pointless slaughter". He considered the reputation system a weak deterrent against foul play and thought the unbalanced game economy was further hindered by low mission payouts.[95][96]
Reception has improved over time. VG247's Patrick Garratt felt the San Andreas Flight School update incentivised player engagement with the oft-neglected aircraft missions by offering more liberal reward payouts.[96] Digital Spy's Martin thought the Heists update encouraged teamwork and "pinpoint coordination",[10] while IGN's Ryan McCaffrey found high replay value in the heists' volatile action.[11] Eurogamer's Stanton enjoyed the strategic planning necessary to pull off a successful heist and thought players were required to think on their feet and adapt to changing scenarios. He further noted occasional gameplay pacing issues and technical hiccoughs such as mid-mission server disconnection.[94]
The game won Best Multiplayer at the 10th British Academy Games Awards[97] and from GameTrailers.[98] Game Revolution and Hardcore Gamer nominated it for Biggest Disappointment.[99][100] At the 2019 Golden Joystick Awards, the game was nominated for Still Playing[101] and won Best Game Expansion for The Diamond Casino & Resort.[102] Take-Two Interactive, Rockstar's parent company, stated that by February 2014, 70 percent of players with Internet access had played Grand Theft Auto Online, and that the game's microtransactions system was the largest contributor to the company's digital revenue since the launch of Grand Theft Auto Online.[103]
Notes
- The PlayStation 3 and Xbox 360 versions of Grand Theft Auto Online allow up to 16 concurrent players,[4] while the PlayStation 4, Xbox One, and PC versions allow up to 30 concurrent players.[5]
- While the game was initially set prior to the events of Grand Theft Auto V, the narrative of more recent updates, starting with 2017's Gunrunning,[1] takes place in their respective years of release.
- As depicted in the March 2015 update Heists.
- As depicted in the October 2015 update Lowriders.
- As depicted in the December 2015 update Executives and Other Criminals.
- As depicted in the June 2016 update Further Adventures in Finance and Felony.
- As depicted in the October 2016 update Bikers.
- As depicted in the June 2017 update Gunrunning.
- As depicted in the August 2017 update Smuggler's Run.
- As depicted in The Doomsday Heist update.
- As depicted in the After Hours update
- As depicted in the Arena War update.
- As depicted in the Diamond Casino & Resort update.
- As depicted in The Diamond Casino Heist update.
- As depicted in Gerald's Last Play.
- As depicted in the August 2020 update Los Santos Summer Special.
- As depicted in The Cayo Perico Heist update.
- Carolyn Petit of GameSpot originally gave the game a score of 7/10 in her review from 11 October 2013,[86] but changed the score to 6/10 in her updated review from 6 May 2014.[87]
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Mission: "Mole Hunt"
Agent 14: "Yeah, it's 2017. I can't believe it either." - Dyer, Mitch (30 September 2013). "When Can We Start Playing GTA Online". IGN. Ziff Davis. Archived from the original on 1 October 2013. Retrieved 1 October 2013.
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