The Granstream Saga

The Granstream Saga (グランストリーム伝記, Guransutorīmu Denki) is an action role-playing game for the PlayStation. The game was the first 3D title developed by Shade, a development team within Quintet led by graphic designer Kouji Yokota. It is an intended spiritual successor to their previous Super Nintendo games, Soul Blazer and Terranigma (involving Tomoyoshi Miyazaki and Masanori Hikichi).

The Granstream Saga
Developer(s)Shade
Arc Entertainment[1]
Publisher(s)
Director(s)Koji Yokota
Producer(s)Ryoji Akagawa
Designer(s)Koji Yokota
Writer(s)Tomoyoshi Miyazaki
Masami Ohkubo
Composer(s)Kōhei Tanaka
Platform(s)PlayStation
Release
Genre(s)Action role-playing
Mode(s)Single-player

The Granstream Saga is lauded as one of the first fully polygonal RPGs, as opposed to using polygonal characters with pre-rendered backgrounds, polygonal environments with scaling sprites, or other such combinations. The game features anime-style cutscenes by Production I.G. It is also somewhat unusual in that the characters the player meets in the game are faceless.

Gameplay

Gameplay consists of top-down RPG exploration and storytelling. When confronted or ambushed by an enemy, the camera angle shifts to a 45 degree angle, and combat gameplay begins. Combat gameplay consists of real-time one-on-one battles, as opposed to traditional turn-based RPG combat. In real-time combat, the player utilizes several weapons and abilities, such as swords, daggers, axes, warhammers, and various spells. When not in combat, they spend a very large time exploring, gaining new weapons and armor, and conversing with the many characters of the different continents.

Plot

The game takes place after a short animated sequence where Eon and Valos cut a section of land off of Shilf. After discovering a young boy has disappeared, Valos performs locating magic to find the boy in an ancient cemetery. The spirit of the Wise Man speaks to Eon here, and asks him to find and help his daughter, Arcia, to use the Orb and recite the lifting verse to raise the land. Together they make it a goal to raise the other continents as well, and set off on a journey.

Reception

Upon release, GamePro scored it 5 out of 5, stating it is "one of the most enjoyable new role-playing games of the year," praising its "intriguing story line, evil enemies, and frantic fighting action." They considered the "voice-overs during most of the cut scenes" as "audio highlights" and concluded its blend of "classic RPG elements (puzzle solving, spells, saving mankind) with those of the action/fighter genre" make it "a fun, challenging adventure."[7]

Next Generation reviewed the PlayStation version of the game, rating it two stars out of five, and stated that "Overall, Granstream Saga isn't a bad effort; it's just an average one. Neither the gameplay nor the storyline elevates it into the same category as Square's Final Fantasy, Konami's Suikoden, or Capcom's Breath of Fire."[11]

The game holds an average score of 66% at GameRankings, based on an aggregate of 9 reviews.[3] THQ was the United States publisher, and their job with the English version's voice acting in the game has been criticized in retrospective critiques.[14] Hardcore Gaming 101 gave it a positive retrospective review, stating that, with "its immensely enjoyable combat system, excellently executed story, and very strong presentation, Granstream Saga is easily Quintet's finest work."[15]

References

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