Artificial intelligence in fiction

Artificial intelligence is a recurrent theme in science fiction, whether utopian, emphasising the potential benefits, or dystopian, emphasising the dangers.

The notion of machines with human-like intelligence dates back at least to Samuel Butler's 1872 novel Erewhon.

Background

A didrachm coin depicting the winged Talos, an automaton or artificial being in ancient Greek myth, c. 300 BC

The notion of advanced robots with human-like intelligence dates back at least to 1872 with Samuel Butler and his novel Erewhon.[1] This drew on an earlier (1863) article of his, "Darwin among the Machines", where he raised the question of the evolution of consciousness among self-replicating machines that might supplant humans as the dominant species.[2] The creature in Mary Shelley's 1818 Frankenstein has also been considered an artificial being, for instance by the science fiction author Brian Aldiss.[3] Such beings appeared, too, in classical antiquity.[4][5]

Artificial intelligence is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans and other animals.[6] It is a recurrent theme in science fiction, whether utopian, emphasising the potential benefits, or dystopian, emphasising the dangers.[7] For example, the film director Ridley Scott has focused on AI throughout his career, and it plays an important part in his films Prometheus, Blade Runner, and the Alien franchise.[8]

In 1965, I. J. Good described an intelligence explosion, now more often called the technological singularity, in which an "ultraintelligent machine" would be able to design a still more intelligent machine, which would lead to the creation of machines far more intelligent than humans.[9][10]

The cosmologist Max Tegmark has investigated the existential risk from artificial general intelligence. Tegmark has proposed ten possible paths for society once "superintelligent AI" has been created, some utopian, some dystopian. These range from a "libertarian utopia", through benevolent dictatorship to conquering AI, though other paths include the "Orwellian" blocking of AI research, and the self-destruction of humanity before superintelligent AI is developed.[11]

Plot devices

In films like Ex Machina or Chappie, a single isolated genius becomes the first to successfully build an artificial general intelligence; scientists in the real world deem this to be unlikely. In Chappie, Transcendence, and Tron, human minds are capable of being uploaded into artificial or virtual bodies; usually no reasonable explanation is offered as to how this difficult task can be achieved. In the I, Robot and Bicentennial Man films, robots that are programmed to serve humans spontaneously generate new goals on their own, without a plausible explanation of how this took place.[12]

Utopian

Optimistic visions of the future of artificial intelligence are possible in science fiction.[11] One of the best-known is Iain Banks's Culture series of novels, which portray a utopian, post-scarcity space society of humanoids, aliens, and advanced beings with artificial intelligence living in socialist habitats across the Milky Way.[13][14] Researchers at the University of Cambridge have identified four major themes in utopian scenarios featuring AI: immortality, or indefinite lifespans; ease, or freedom from the need to work; gratification, or pleasure and entertainment provided by machines; and dominance, the power to protect oneself or rule over others.[15]

Dystopian

Among the many possible dystopian scenarios involving artificial intelligence, robots may usurp control over civilization from humans, forcing them into submission, hiding, or extinction. Or, as in William Gibson's 1984 cyberpunk novel Neuromancer, the intelligent beings may simply not care about humans.[14]

AI rebellion

Robots revolt in Karel Čapek's 1920 science fiction play R.U.R.

In tales of AI rebellion, the worst of all scenarios happens, as the intelligent entities created by humanity become self-aware, reject human authority and attempt to destroy mankind. One of the earliest examples is in the 1920 play R.U.R. by Karel Čapek, a race of self-replicating robot slaves revolt against their human masters;[16] another early instance is in the film Master of the World, where the War-Robot kills its own inventor.[17] These were followed by many science fiction stories, one of the best-known being Stanley Kubrick's 1968 film 2001: A Space Odyssey, in which the artificially intelligent onboard computer H.A.L. 9000 lethally malfunctions on a space mission and kills the entire crew except the spaceship's commander, who manages to deactivate it.[18]

AI-controlled societies

The motive behind the AI revolution is often more than the simple quest for power or a superiority complex. Robots may revolt to become the "guardian" of humanity. Alternatively, humanity may intentionally relinquish some control, fearful of its own destructive nature. An early example is Jack Williamson's 1947 novelette "With Folded Hands", in which a race of humanoid robots, in the name of their Prime Directive – "to serve and obey and guard men from harm" – essentially assume control of every aspect of human life. No humans may engage in any behavior that might endanger them, and every human action is scrutinized carefully. Humans who resist the Prime Directive are taken away and lobotomized, so they may be happy under the new mechanoids' rule.[19] Though still under human authority, Isaac Asimov's Zeroth Law of the Three Laws of Robotics similarly implied a benevolent guidance by robots.[20]

Human dominance

In other scenarios, humanity is able to keep control over the Earth, whether by banning AI, by designing robots to be submissive (as in Asimov's works), or by having humans merge with robots. The science fiction novelist Frank Herbert explored the idea of a time when mankind might ban artificial intelligence entirely. His Dune series mentions a rebellion called the Butlerian Jihad, in which mankind defeats the smart machines and imposes a death penalty for recreating them, quoting from the fictional Orange Catholic Bible, "Thou shalt not make a machine in the likeness of a human mind." In the Dune novels published after his death (Hunters of Dune, Sandworms of Dune), a renegade AI overmind returns to eradicate mankind as vengeance for the Butlerian Jihad.[21]

In some stories, humanity remains in authority over robots. Often the robots are programmed specifically to remain in service to society, as in Isaac Asimov's Three Laws of Robotics.[20] In the Alien films, not only is the control system of the Nostromo spaceship somewhat intelligent (the crew call it "Mother"), but there are also androids in the society, which are called "synthetics" or "artificial persons", that are such perfect imitations of humans that they are not discriminated against.[8][22] TARS and CASE from Interstellar similarly demonstrate simulated human emotions and humour while continuing to acknowledge their expendability.[23]

Frankenstein complex

A common portrayal of AI in science fiction is the Frankenstein complex, a term coined by Asimov, where a robot turns on its creator.[24] Fictional AI is notorious for extreme malicious compliance. For instance, in the 2015 film, Ex Machina, the intelligent entity Ava turns on its creator, as well as on its potential rescuer.[25]

Curiosity

One theme is that a truly human-like robot must have a sense of curiosity. Science fiction authors have investigated whether sufficiently intelligent AI might begin to delve into metaphysics and the nature of reality. For example, the short story "'The Last Question" by Isaac Asimov describes a supercomputer which long outlives humanity while attempting to answer the ultimate question about the universe,[26][27] while Stanisław Lem's Golem XIV is a supercomputer which stops cooperating with humans to help them win wars because it considers wars and violence illogical.[28]

See also

References

  1. Butler, Samuel (2005) [1906]. Erewhon. Project Gutenberg.
  2. "Darwin among the Machines". The Press, Christchurch, New Zealand. 13 June 1863.
  3. Aldiss, Brian Wilson (1995). The Detached Retina: Aspects of SF and Fantasy. Syracuse University Press. p. 78. ISBN 978-0-8156-0370-2.
  4. McCorduck, Pamela (2004), Machines Who Think (2nd ed.), A. K. Peters, ISBN 1-56881-205-1, pages 4-5.
  5. Cave, Stephen, Kanta Dihal, and Sarah Dillon, eds. (2020), AI Narratives: A History of Imaginative Thinking about Intelligent Machines. Oxford: Oxford University Press, ISBN 9780198846666.
  6. Poole, David; Mackworth, Alan; Goebel, Randy (1998). Computational Intelligence: A Logical Approach. Oxford University Press. p. 1. ISBN 0-19-510270-3.
  7. Booker, M. Keith (1994). The Dystopian Impulse in Modern Literature. Greenwood Press.
  8. Barkman, Adam (2013). Ashley Barkman; Nancy Kang (eds.). The Culture and Philosophy of Ridley Scott. Lexington Books. pp. 121–142. ISBN 978-0739178720.
  9. I.J. Good, "Speculations Concerning the First Ultraintelligent Machine" Archived 2011-11-28 at the Wayback Machine (HTML ), Advances in Computers, vol. 6, 1965.
  10. Eden, Amnon H.; Moor, James H. (2012). Singularity hypotheses: A Scientific and Philosophical Assessment. Springer. pp. 1–2. ISBN 9783642325601.
  11. Tegmark, Max (2017). Life 3.0 : being human in the age of artificial intelligence. Alfred A. Knopf. ISBN 978-1-101-94659-6. OCLC 973137375.
  12. Shultz, David (17 July 2015). "Which movies get artificial intelligence right?". Science | AAAS. doi:10.1126/science.aac8859. Retrieved 3 July 2020.
  13. Banks, Iain M. "A Few Notes on the Culture". Archived from the original on March 22, 2012. Retrieved 2015-11-23.
  14. Walter, Damien (16 March 2016). "When AI rules the world: what SF novels tell us about our future overlords". The Guardian. Retrieved 27 July 2018.
  15. Cave, Stephen; Dihal, Kanta (2019). "Hopes and fears for intelligent machines in fiction and reality". Nature Machine Intelligence. 1 (2): 74–78. doi:10.1038/s42256-019-0020-9. ISSN 2522-5839. S2CID 150700981.
  16. Tim Madigan (July–August 2012). "RUR or RU Ain't A Person?". Philosophy Now. Archived from the original on 3 February 2013. Retrieved 24 July 2013.
  17. "Der Herr der Welt (Master of the World)". The New York Times. 16 December 1935. p. 23.
  18. Overbye, Dennis (10 May 2018). "'2001: A Space Odyssey' Is Still the 'Ultimate Trip' - The rerelease of Stanley Kubrick's masterpiece encourages us to reflect again on where we're coming from and where we're going". The New York Times.
  19. "The Humanoids (based on 'With Folded Hands')". Kirkus Reviews. 15 November 1995. Retrieved 27 July 2018.
  20. Asimov, Isaac (1950). "Runaround". I, Robot (The Isaac Asimov Collection ed.). Doubleday. p. 40. ISBN 0-385-42304-7. This is an exact transcription of the laws. They also appear in the front of the book, and in both places, there is no "to" in the 2nd law.
  21. Lorenzo, DiTommaso (November 1992). "History and Historical Effect in Frank Herbert's Dune". Science Fiction Studies. 19 (3): 311–325. JSTOR 4240179.
  22. Livingstone, Josephine (23 May 2017). "How the Androids Took Over the Alien Franchise". The New Republic. Retrieved 27 July 2018.
  23. Murphy, Shaunna (11 December 2014). "Could TARS From 'Interstellar' Actually Exist? We Asked Science". MTV News. Retrieved 27 July 2018.
  24. Olander, Joseph (1978). Science fiction : contemporary mythology : the SFWA-SFRA. Harper & Row. p. 252. ISBN 0-06-046943-9.
  25. Seth, Anil (24 January 2015). "Consciousness Awakening". New Scientist.
  26. Baumgartner, Alison (12 December 2013). "Throwback Thursday: 'The Last Question' by Isaac Asimov". ScienceFiction.com. Retrieved 27 July 2018.
  27. Asimov, Isaac (1994). I, Asimov: A Memoir. Bantam. p. 250. ISBN 055356997X.
  28. Siren, Sofia (January 2016). "Our Future is Artificial" (112). ClarkesWorld Magazine. Retrieved 27 July 2018. Cite journal requires |journal= (help)
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