Radeon HD 8000 series
The Radeon HD 8000 series is a family of computer GPUs developed by AMD. AMD was initially rumored to release the family in the second quarter of 2013,[10][11][12] with the cards manufactured on a 28 nm process and making use of the improved Graphics Core Next architecture.[13] However the 8000 series turned out to be an OEM rebadge of the 7000 series (although Bonaire is a GCN 2.0 based chip, thus being of newer development).
Release date | 2013 |
---|---|
Codename | Southern Islands Sea Islands Solar System Richland Kabini |
Architecture | TeraScale 2 TeraScale 3 GCN 1st gen GCN 2nd gen |
Transistors |
|
Cards | |
Entry-level | 8350 8450 8470 8490 8570 8670 8730 |
Mid-range | 8750 8760 8770 8850 |
High-end | 8870 8950 8970 |
Enthusiast | 8990 |
API support | |
Direct3D |
|
OpenCL | OpenCL 2.0 (GCN version) [2] |
OpenGL | OpenGL 4.5 [3][4][5][6][7] OpenGL 4.6 (GCN only, Win 7+ and Adrenalin 18.4.1+) [8] |
Vulkan | Vulkan 1.0 (GCN only) [4] [5][9] SPIR-V |
History | |
Predecessor | Radeon HD 7000 series |
Successor | Radeon R5/R7/R9 200 series |
Architecture
The Radeon HD 7000 series was launched in 2011 and it marked AMD's shift from VLIW (TeraScale) to RISC/SIMD architecture (Graphics Core Next). The highend-mainstream cards were equipped with GCN-based chips while some of the mid-low end ones were just rebranded Terascale-based cards. All of the GCN-based chips were made using the 28nm process, becoming the first chips ever to be based on that technology. The GCN-based chips for desktop cards were codenamed as Southern Islands, while the mobile ones (again, only the GCN-based and not the rebranded ones) were codenamed as Solar System.
Multi-monitor support
The AMD Eyefinity-branded on-die display controllers were introduced in September 2009 alongside the Radeon HD 5000 Series and have been present on all chips since then.[14]
Video acceleration
Both Unified Video Decoder (UVD) and Video Coding Engine (VCE) are present on all GCN-based chips (starting with the GCN 1.0 HD 7000 series). Both are fully supported by AMD Catalyst and by the free and open-source graphics device driver#ATI/AMD.
OpenCL (API)
OpenCL accelerates many scientific Software Packages against CPU up to factor 10 or 100 and more. Open CL 1.0 to 1.2 are supported for all Chips with Terascale and GCN Architecture. OpenCL 2.0 is supported with GCN 2nd Gen. or 1.2 and higher) [15] For OpenCL 2.1 and 2.2 only Driver Updates are necessary with OpenCL 2.0 conformant Cards.
Vulkan (API)
API Vulkan 1.0 is supported for all with GCN Architecture. Vulkan 1.1 (GCN 2nd Gen. or 1.2 and higher) will be supported with actual drivers in 2018 (here only HD 8770).[16] On newer drivers Vulkan 1.1 on Windows and Linux is supported on all GCN-architecture based GPUs. Vulkan 1.2 is available with Adrenalin 20.1 and Linux Mesa 20.0 for GCN 2nd Gen. or higher.
Radeon Feature Matrix
The following table shows features of AMD's GPUs (see also: List of AMD graphics processing units).
Name of GPU series | Wonder | Mach | 3D Rage | Rage Pro | Rage | R100 | R200 | R300 | R400 | R500 | R600 | RV670 | R700 | Evergreen | Northern Islands |
Southern Islands |
Sea Islands |
Volcanic Islands |
Arctic Islands/Polaris |
Vega | Navi | Big Navi | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Released | 1986 | 1991 | 1996 | 1997 | 1998 | Apr 2000 | Aug 2001 | Sep 2002 | May 2004 | Oct 2005 | May 2007 | Nov 2007 | Jun 2008 | Sep 2009 | Oct 2010 | Jan 2012 | Sep 2013 | Jun 2015 | Jun 2016 | Jun 2017 | Jul 2019 | Nov 2020 | |||
Marketing Name | Wonder | Mach | 3D Rage | Rage Pro | Rage | Radeon 7000 | Radeon 8000 | Radeon 9000 | Radeon X700/X800 | Radeon X1000 | Radeon HD 2000 | Radeon HD 3000 | Radeon HD 4000 | Radeon HD 5000 | Radeon HD 6000 | Radeon HD 7000 | Radeon Rx 200 | Radeon Rx 300 | Radeon RX 400/500 | Radeon RX Vega/Radeon VII(7nm) | Radeon RX 5000 | Radeon RX 6000 | |||
AMD support | |||||||||||||||||||||||||
Kind | 2D | 3D | |||||||||||||||||||||||
Instruction set | Not publicly known | TeraScale instruction set | GCN instruction set | RDNA instruction set | |||||||||||||||||||||
Microarchitecture | TeraScale 1 | TeraScale 2 (VLIW5) | TeraScale 3 (VLIW4) | GCN 1st gen | GCN 2nd gen | GCN 3rd gen | GCN 4th gen | GCN 5th gen | RDNA | RDNA 2 | |||||||||||||||
Type | Fixed pipeline[lower-alpha 1] | Programmable pixel & vertex pipelines | Unified shader model | ||||||||||||||||||||||
Direct3D | N/A | 5.0 | 6.0 | 7.0 | 8.1 | 9.0 11 (9_2) |
9.0b 11 (9_2) |
9.0c 11 (9_3) |
10.0 11 (10_0) |
10.1 11 (10_1) |
11 (11_0) | 11 (11_1) 12 (11_1) |
11 (12_0) 12 (12_0) |
11 (12_1) 12 (12_1) |
11 (12_2) 12 (12_2) | ||||||||||
Shader model | N/A | 1.4 | 2.0+ | 2.0b | 3.0 | 4.0 | 4.1 | 5.0 | 5.1 | 5.1 6.3 |
6.4 | 6.5 | |||||||||||||
OpenGL | N/A | 1.1 | 1.2 | 1.3 | 2.0[lower-alpha 2] | 3.3 | 4.5 (on Linux + Mesa 3D: 4.5 with FP64 HW support, 4.3 without)[3][6][17][lower-alpha 3] | 4.6 (on Linux: 4.6 (Mesa 20.0)) | |||||||||||||||||
Vulkan | N/A | 1.0 (Win 7+ or Mesa 17+) |
1.2 (Adrenalin 20.1, Linux Mesa 20.0) | ||||||||||||||||||||||
OpenCL | N/A | Close to Metal | 1.1 | 1.2 | 2.0 (Adrenalin driver on Win7+) (on Linux: 1.2 with Mesa 3D, 2.1 with AMD drivers or AMD ROCm) |
? | 2.1 [18] | ||||||||||||||||||
HSA | N/A | ? | |||||||||||||||||||||||
Video decoding ASIC | N/A | Avivo/UVD | UVD+ | UVD 2 | UVD 2.2 | UVD 3 | UVD 4 | UVD 4.2 | UVD 5.0 or 6.0 | UVD 6.3 | UVD 7[19][lower-alpha 4] | VCN 2.0[19][lower-alpha 4] | VCN 3.0[20] | ||||||||||||
Video encoding ASIC | N/A | VCE 1.0 | VCE 2.0 | VCE 3.0 or 3.1 | VCE 3.4 | VCE 4.0[19][lower-alpha 4] | |||||||||||||||||||
Fluid Motion | |||||||||||||||||||||||||
Power saving | ? | PowerPlay | PowerTune | PowerTune & ZeroCore Power | ? | ||||||||||||||||||||
TrueAudio | N/A | Via dedicated DSP | Via shaders | ? | |||||||||||||||||||||
FreeSync | N/A | 1 2 | |||||||||||||||||||||||
HDCP[lower-alpha 5] | ? | 1.4 | 1.4 2.2 |
1.4 2.2 2.3 |
? | ||||||||||||||||||||
PlayReady[lower-alpha 5] | N/A | 3.0 | 3.0 | ? | |||||||||||||||||||||
Supported displays[lower-alpha 6] | 1–2 | 2 | 2–6 | ? | |||||||||||||||||||||
Max. resolution | ? | 2–6 × 2560×1600 |
2–6 × 4096×2160 @ 60 Hz |
2–6 × 5120×2880 @ 60 Hz |
3 × 7680×4320 @ 60 Hz[21] |
? | |||||||||||||||||||
/drm/radeon [lower-alpha 7] |
N/A | ||||||||||||||||||||||||
/drm/amdgpu [lower-alpha 7] |
N/A | Experimental[22] |
- The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
- These series do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
- OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
- The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
- To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
- More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
- DRM (Direct Rendering Manager) is a component of the Linux kernel. Support in this table refers to the most current version.
Chipset table
Desktop models
- Graphics Core Next (GCN) supports the Mantle API and Vulkan API
- OpenGL 4.5 support for Terascale 2 with AMD Crimson Beta (driver version 15.30 or higher)
- OpenGL 4.5 and Vulkan 1.0 support for GCN 1.0 and higher with AMD Crimson 16.3 or higher.[23][24]
- Vulkan 1.1 support for GCN 1.0 and higher with AMD Adrenalin 18.3.3 or higher.[25]
Model (Codename) |
Launch | Architecture (Fab) |
Transistors Die Size |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (GFLOPS) |
Memory[lower-alpha 5] | TDP (W) | Bus interface | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[lower-alpha 6] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Single | Double | Bus type & width (bit) |
Size (MiB) | Clock (MHz) | Band- width (GB/s) |
Idle Max | |||||
Radeon HD 8350 (Cedar) |
January 8, 2013 | TeraScale 2 (40 nm) |
292×106 59 mm2 |
80:8:4 | 400–650 | 3.2 5.2 |
1.6 2.6 |
104 | N/A | DDR2 DDR3 64-bit |
256 512 |
400 800 |
6.4 12.8 |
6.4 19.1 |
PCIe 2.1 ×16 |
Radeon HD 8450 (Caicos) |
January 8, 2013 | 370×106 67 mm2 |
160:8:4 | 625 | 5.0 | 2.5 | 200 | N/A | DDR3 64-bit |
512 | 533 | 8.53 | 9 18 | ||
Radeon HD 8470 (Caicos) |
January 8, 2013 | 750 | 6.0 | 3.0 | 240 | N/A | GDDR5 64-bit |
1024 | 800 | 25.6 | 9 35 | ||||
Radeon HD 8490 (Caicos) |
July 23, 2013 | 875 | 7.0 | 3.5 | 280 | N/A | GDDR5 64-bit |
1024 | 900 | 28.8 | 9 35 | ||||
Radeon HD 8570 (Oland) |
January 8, 2013 | GCN 1st gen (28 nm) |
950×106 77 mm2 |
384:24:8 | 730 | 19.2 | 6.4 | 560 | 35 | DDR3 GDDR5 128-bit |
2048 | 900 1150 |
28.8 72 |
12 66 |
PCIe 3.0 ×8 |
Radeon HD 8670 (Oland) |
January 8, 2013 | 1000 | 24 | 8 | 768 | 48 | GDDR5 128-bit |
2048 | 1150 | 72 | 16 86 | ||||
Radeon HD 8730 (Cape Verde LE) |
September 5, 2013 | 1500×106 123 mm2 |
384:24:8 | 800 | 19.2 | 6.4 | 614.4 | 44.8 | GDDR5 128-bit |
1024 | 1125 | 72 | 10 47 |
PCIe 3.0 ×16 | |
Radeon HD 8760 (Cape Verde XT) |
January 8, 2013 | 640:40:16 | 1000 | 40 | 16 | 1280 | 80 | GDDR5 128-bit |
2048 | 1125 | 72 | 16 80 |
PCIe 3.0 ×16 | ||
Radeon HD 8770 (Bonaire XT) |
September 2, 2013 | GCN 2nd gen (28 nm) |
2080×106 160 mm2 |
896:56:16 | 1000 | 56.0 | 16.0 | 1792 | 128 | GDDR5 128-bit |
2048 | 1500 | 96 | 10 85 |
PCIe 3.0 ×16 |
Radeon HD 8870 (Pitcairn XT)[26] |
January 8, 2013 | GCN 1st gen (28 nm) |
2800×106 212 mm2 |
1280:80:32 | 1000 | 80 | 32 | 2560 | 160 | GDDR5 256-bit |
2048 | 1200 | 153.6 | 15 150 |
PCIe 3.0 ×16 |
Radeon HD 8950 (Tahiti Pro) |
January 8, 2013 | 4313×106 352 mm2 |
1792:112:32 | 850 925 |
95.2 103.6 |
27.2 29.6 |
3046.4 3315.2 |
761.6 828.8 |
GDDR5 384-bit |
3072 | 1250 | 240 | 15 225 |
PCIe 3.0 ×16 | |
Radeon HD 8970 (Tahiti XT2) |
January 8, 2013 | 2048:128:32 | 1000 1050 |
128.0 134.4 |
32 33.6 |
4096 4301 |
1024 1075 |
GDDR5 384-bit |
3072 | 1500 | 288 | 15 250 |
PCIe 3.0 ×16 | ||
Radeon HD 8990 (Malta) |
April 24, 2013 | 2× 4313×106 2× 352 mm2 |
2× 2048:128:32 | 950 1000 |
2× 128 | 2× 32 | 7782 8192 |
1946 2048 |
GDDR5 384-bit |
2× 3072 | 1500 | 2× 288 | 15 375 |
PCIe 3.0 ×16 | |
Model (Codename) |
Launch | Architecture (Fab) |
Transistors Die Size |
Config[lower-alpha 6] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Single | Double | Bus type & width (bit) |
Size (MiB) | Clock (MHz) | Band- width (GB/s) |
Idle Max |
Bus interface |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (GFLOPS) |
Memory[lower-alpha 5] | TDP (W) |
- Boost values (if available) are stated below the base value in italic.
- Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with DDR memory.
- Unified Shaders : Texture Mapping Units : Render Output Units
Mobile Models
Model (Codename) |
Launch | Architecture (Fab) |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (GFLOPS) |
Memory[lower-alpha 5] | TDP (W) | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[lower-alpha 6] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Bus type & width (bit) |
Size (GiB) | Clock (MHz) | Band- width (GB/s) | |||||
Radeon HD 8550M / 8630M (Sun LE) |
8 January 2013 | GCN 1st gen (28 nm) |
384:24:8 | 650 700 |
5.2 5.6 |
15.6 16.8 |
537.6 | DDR3 64 |
1 | 900 | 14.4 | Unknown |
Radeon HD 8570M / 8650M (Sun Pro) |
8 January 2013 | 384:24:8 | 650 700 |
5.2 5.6 |
15.6 16.8 |
537.6 | GDDR5 64 |
1 | 1125 | 36 | Unknown | |
Radeon HD 8670M (Mars XT) |
8 January 2013 | 384:24:8 | 775 825 |
6.2 6.6 |
18.6 19.8 |
633.6 | DDR3 64 |
1 | 900 | 14.4 | Unknown | |
Radeon HD 8690M (Sun XT) |
8 January 2013 | 384:24:8 | 775 825 |
6.2 6.6 |
18.6 19.8 |
633.6 | GDDR5 64 |
1 | 1125 | 36 | Unknown | |
Radeon HD 8730M (Mars LE) |
8 January 2013 | 384:24:8 | 650 700 |
5.2 5.6 |
15.6 16.8 |
537.6 | DDR3 128 |
2 | 1000 | 32 | Unknown | |
Radeon HD 8750M (Mars Pro) |
8 January 2013 | 384:24:8 | 620–775 670–825 |
4.96 6.6 |
14.88 19.8 |
514.56 633.6 |
DDR3 GDDR5 128 |
2 | 1000 | 32 64 |
Unknown | |
Radeon HD 8770M (Mars XT) |
8 January 2013 | 384:24:8 | 775 825 |
6.2 6.6 |
18.6 19.8 |
633.6 | GDDR5 128 |
2 | 1125 | 72 | Unknown | |
Radeon HD 8790M (Mars XTX) |
8 January 2013 | 384:24:8 | 850 900 |
6.8 7.2 |
20.4 21.6 |
691.2 | GDDR5 128 |
2 | 1125 | 72 | Unknown | |
Radeon HD 8830M (Venus LE) |
8 January 2013 | 640:40:16 | 575 625 |
9.2 10 |
23 25 |
800 | DDR3 128 |
2 | 1000 | 32 | Unknown | |
Radeon HD 8850M (Venus Pro) |
8 January 2013 | 640:40:16 | 575–725 625–775 |
9.2 12.4 |
23 31 |
800 992 |
DDR3 GDDR5 128 |
2 | 1000 1125 |
32 72 |
Unknown | |
Radeon HD 8870M (Venus XT) |
8 January 2013 | 640:40:16 | 725 775 |
11.6 12.4 |
29 31 |
992 | DDR3 GDDR5 128 |
2 | 1000 1125 |
32 72 |
Unknown | |
Radeon HD 8970M (Neptune XT) |
8 January 2013 | 1280:80:32 | 850 900 |
27.2 28.8 |
68 72 |
2304 | GDDR5 256 |
2 4 |
1200 | 153.6 | 100 |
- Boost values (if available) are stated below the base value in italic.
- Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.
- Unified Shaders : Texture Mapping Units : Render Output Units
Integrated Models
Model (Codename) |
Launch | Architecture (Fab) |
APU | Core config[lower-alpha 1] | Clock rate | Fillrate[lower-alpha 2][lower-alpha 3] | Memory | Processing Power[lower-alpha 4] (GFLOPS) |
TDP | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) |
Memory (MHz) | Pixel (GP/s) |
Texture (GT/s) |
Bus type | Bus width (bit) | Single (boost) |
Double (boost) | ||||||
Radeon HD 8370D (Scrapper) |
19 March 2013 | TeraScale 3 32 nm |
A4-6300 | 128:8:4 | 760 | System | 3.04 | 6.08 | DDR3 | 128 | 194.6 | 33 | Unknown |
Radeon HD 8470D (Scrapper) |
19 March 2013 | A6-6400 | 192:12:4 | 800 | System | 3.20 | 9.60 | DDR3 | 128 | 307.2 | Yes | Unknown | |
Radeon HD 8570D (Devastator) |
19 March 2013 | A8-6500 A8-6600K |
256:16:8 | 800 844 | System | 6.40 | 12.8 | DDR3 | 128 | 432.1 | Yes | Unknown | |
Radeon HD 8670D (Devastator) |
19 March 2013 | A10-6700 A10-6800K |
384:24:8 | 844 | System | 6.75 | 20.3 | DDR3 | 128 | 648.2 | Yes | Unknown | |
Radeon HD 8310G |
TeraScale 3 32 nm |
A4-5145M | 128:8:4 | 424 (554) | System | DDR3L | 128 | Unknown | Unknown | ||||
Radeon HD 8350G |
19 March 2013 | A4-5150M | 128:8:4 | 514 (720) | System | 2.06 | 4.11 | DDR3L | 128 | 131.6 (184.3) | 32.9 | Unknown | |
Radeon HD 8410G (Scrapper) |
May 2013 | A6-5345M | 192:24:4 | 450 (600) | System | 1.80 | 10.80 | DDR3L | 128 | 172.8 (230.4) | Unknown | Unknown | |
Radeon HD 8450G (Scrapper) |
23 May 2013 | A6-535xM | 192:12:4 | 533 (720) | 1600 | 2.17 | 17.33 | DDR3L | 128 | 204.7 (276.5) | Unknown | 35W | |
Radeon HD 8510G (Scrapper) |
May 2013 | A8-5545M | 384:48:8 | 450 (554) | System | 3.60 | 21.60 | DDR3L | 128 | 351.9 (425.5) | Unknown | 19W | |
Radeon HD 8550G Devastator |
19 March 2013 | A8-555xM | 256:16:8 | 515 (720) | System | 4.12 | 8.24 | DDR3L | 128 | 263.7 (368.6) | Unknown | Unknown | |
Radeon HD 8610G Devastator |
May 2013 | A10-5745M | 384:24:8 | 533 (626) | System | DDR3L | 128 | 409.3 (489.8) | Unknown | Unknown | |||
Radeon HD 8650G Devastator |
19 March 2013 | A10-575xM | 384:24:8 | 533 (720) | System | 4.26 | 12.8 | DDR3L | 128 | 409.3 (553.0) | Unknown | Unknown |
- Unified Shaders : Texture Mapping Units : Render Output Units
- Pixel fillrate is calculated as the number of ROPs multiplied by the base core clock speed.
- Texture fillrate is calculated as the number of TMUs multiplied by the base core clock speed.
- Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
See also
References
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- "AMD OpenCL™ 2.0 Driver". AMD. Retrieved 20 April 2018.
- "AMD Radeon Software Crimson Edition Beta". AMD. Retrieved 20 April 2018.
- "AMD Radeon Software Crimson Edition 16.3 Release Notes". AMD. Retrieved 20 April 2018.
- "AMDGPU-PRO Driver for Linux Release Notes". 2017. Archived from the original on 27 January 2017. Retrieved 23 April 2018.
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- "RadeonFeature". X.Org Foundation. Retrieved 20 April 2018.
- https://www.geeks3d.com/20180501/amd-adrenalin-18-4-1-graphics-driver-released-opengl-4-6-vulkan-1-1-70/
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- Details Leak on AMD's Sea Islands HD 8900 Series Graphics Cards | PC Perspective
- AMD Reiterates 2013 GPU Plans: Sea Islands & Beyond - Anandtech, 15 Feb 2013
- "AMD Eyefinity: FAQ". AMD. 17 May 2011. Retrieved 2 July 2014.
- https://www.khronos.org/conformance/adopters/conformant-products
- https://www.khronos.org/conformance/adopters/conformant-products
- "RadeonFeature". X.Org Foundation. Retrieved 20 April 2018.
- "AMD Radeon RX 6800 XT Specs". TechPowerUp. Retrieved 1 January 2021.
- Killian, Zak (22 March 2017). "AMD publishes patches for Vega support on Linux". Tech Report. Retrieved 23 March 2017.
- Larabel, Michael (15 September 2020). "AMD Radeon Navi 2 / VCN 3.0 Supports AV1 Video Decoding". Phoronix. Retrieved 1 January 2021.
- "Radeon's next-generation Vega architecture" (PDF). Radeon Technologies Group (AMD). Archived from the original (PDF) on 6 September 2018. Retrieved 13 June 2017.
- Larabel, Michael (7 December 2016). "The Best Features of the Linux 4.9 Kernel". Phoronix. Retrieved 7 December 2016.
- http://www.geeks3d.com/20160310/amd-crimson-16-3-graphics-driver-available-with-vulkan-support/
- http://support.amd.com/en-us/kb-articles/Pages/AMD_Radeon_Software_Crimson_Edition_16.3.aspx
- "Radeon Software Adrenalin Edition 18.3.3 Release Notes". AMD. Retrieved 20 April 2018.
- "Product info" (PDF). www.amd.com.