Radeon HD 8000 series

The Radeon HD 8000 series is a family of computer GPUs developed by AMD. AMD was initially rumored to release the family in the second quarter of 2013,[10][11][12] with the cards manufactured on a 28 nm process and making use of the improved Graphics Core Next architecture.[13] However the 8000 series turned out to be an OEM rebadge of the 7000 series (although Bonaire is a GCN 2.0 based chip, thus being of newer development).

AMD Radeon HD 8000 series (OEM)
Release date2013
CodenameSouthern Islands
Sea Islands
Solar System
Richland
Kabini
ArchitectureTeraScale 2
TeraScale 3
GCN 1st gen
GCN 2nd gen
Transistors
  • 690M (Hainan) 28 nm
  • 950M (Oland) 28 nm
  • 2.080M (Bonaire) 28 nm
Cards
Entry-level8350
8450
8470
8490
8570
8670
8730
Mid-range8750
8760
8770
8850
High-end8870
8950
8970
Enthusiast8990
API support
Direct3D
OpenCLOpenCL 2.0 (GCN version) [2]
OpenGLOpenGL 4.5 [3][4][5][6][7] OpenGL 4.6 (GCN only, Win 7+ and Adrenalin 18.4.1+) [8]
VulkanVulkan 1.0 (GCN only) [4] [5][9]
SPIR-V
History
PredecessorRadeon HD 7000 series
SuccessorRadeon R5/R7/R9 200 series

Architecture

The Radeon HD 7000 series was launched in 2011 and it marked AMD's shift from VLIW (TeraScale) to RISC/SIMD architecture (Graphics Core Next). The highend-mainstream cards were equipped with GCN-based chips while some of the mid-low end ones were just rebranded Terascale-based cards. All of the GCN-based chips were made using the 28nm process, becoming the first chips ever to be based on that technology. The GCN-based chips for desktop cards were codenamed as Southern Islands, while the mobile ones (again, only the GCN-based and not the rebranded ones) were codenamed as Solar System.

Multi-monitor support

The AMD Eyefinity-branded on-die display controllers were introduced in September 2009 alongside the Radeon HD 5000 Series and have been present on all chips since then.[14]

Video acceleration

Both Unified Video Decoder (UVD) and Video Coding Engine (VCE) are present on all GCN-based chips (starting with the GCN 1.0 HD 7000 series). Both are fully supported by AMD Catalyst and by the free and open-source graphics device driver#ATI/AMD.

OpenCL (API)

OpenCL accelerates many scientific Software Packages against CPU up to factor 10 or 100 and more. Open CL 1.0 to 1.2 are supported for all Chips with Terascale and GCN Architecture. OpenCL 2.0 is supported with GCN 2nd Gen. or 1.2 and higher) [15] For OpenCL 2.1 and 2.2 only Driver Updates are necessary with OpenCL 2.0 conformant Cards.

Vulkan (API)

API Vulkan 1.0 is supported for all with GCN Architecture. Vulkan 1.1 (GCN 2nd Gen. or 1.2 and higher) will be supported with actual drivers in 2018 (here only HD 8770).[16] On newer drivers Vulkan 1.1 on Windows and Linux is supported on all GCN-architecture based GPUs. Vulkan 1.2 is available with Adrenalin 20.1 and Linux Mesa 20.0 for GCN 2nd Gen. or higher.

Radeon Feature Matrix

The following table shows features of AMD's GPUs (see also: List of AMD graphics processing units).

Name of GPU series Wonder Mach 3D Rage Rage Pro Rage R100 R200 R300 R400 R500 R600 RV670 R700 Evergreen Northern
Islands
Southern
Islands
Sea
Islands
Volcanic
Islands
Arctic
Islands/Polaris
Vega Navi Big Navi
Released 1986 1991 1996 1997 1998 Apr 2000 Aug 2001 Sep 2002 May 2004 Oct 2005 May 2007 Nov 2007 Jun 2008 Sep 2009 Oct 2010 Jan 2012 Sep 2013 Jun 2015 Jun 2016 Jun 2017 Jul 2019 Nov 2020
Marketing Name Wonder Mach 3D Rage Rage Pro Rage Radeon 7000 Radeon 8000 Radeon 9000 Radeon X700/X800 Radeon X1000 Radeon HD 2000 Radeon HD 3000 Radeon HD 4000 Radeon HD 5000 Radeon HD 6000 Radeon HD 7000 Radeon Rx 200 Radeon Rx 300 Radeon RX 400/500 Radeon RX Vega/Radeon VII(7nm) Radeon RX 5000 Radeon RX 6000
AMD support
Kind 2D 3D
Instruction set Not publicly known TeraScale instruction set GCN instruction set RDNA instruction set
Microarchitecture TeraScale 1 TeraScale 2 (VLIW5) TeraScale 3 (VLIW4) GCN 1st gen GCN 2nd gen GCN 3rd gen GCN 4th gen GCN 5th gen RDNA RDNA 2
Type Fixed pipeline[lower-alpha 1] Programmable pixel & vertex pipelines Unified shader model
Direct3D N/A 5.0 6.0 7.0 8.1 9.0
11 (9_2)
9.0b
11 (9_2)
9.0c
11 (9_3)
10.0
11 (10_0)
10.1
11 (10_1)
11 (11_0) 11 (11_1)
12 (11_1)
11 (12_0)
12 (12_0)
11 (12_1)
12 (12_1)
11 (12_2)
12 (12_2)
Shader model N/A 1.4 2.0+ 2.0b 3.0 4.0 4.1 5.0 5.1 5.1
6.3
6.4 6.5
OpenGL N/A 1.1 1.2 1.3 2.0[lower-alpha 2] 3.3 4.5 (on Linux + Mesa 3D: 4.5 with FP64 HW support, 4.3 without)[3][6][17][lower-alpha 3] 4.6 (on Linux: 4.6 (Mesa 20.0))
Vulkan N/A 1.0
(Win 7+ or Mesa 17+)
1.2 (Adrenalin 20.1, Linux Mesa 20.0)
OpenCL N/A Close to Metal 1.1 1.2 2.0 (Adrenalin driver on Win7+)
(on Linux: 1.2 with Mesa 3D, 2.1 with AMD drivers or AMD ROCm)
? 2.1 [18]
HSA N/A ?
Video decoding ASIC N/A Avivo/UVD UVD+ UVD 2 UVD 2.2 UVD 3 UVD 4 UVD 4.2 UVD 5.0 or 6.0 UVD 6.3 UVD 7[19][lower-alpha 4] VCN 2.0[19][lower-alpha 4] VCN 3.0[20]
Video encoding ASIC N/A VCE 1.0 VCE 2.0 VCE 3.0 or 3.1 VCE 3.4 VCE 4.0[19][lower-alpha 4]
Fluid Motion
Power saving ? PowerPlay PowerTune PowerTune & ZeroCore Power ?
TrueAudio N/A Via dedicated DSP Via shaders ?
FreeSync N/A 1
2
HDCP[lower-alpha 5] ? 1.4 1.4
2.2
1.4
2.2
2.3
?
PlayReady[lower-alpha 5] N/A 3.0 3.0 ?
Supported displays[lower-alpha 6] 1–2 2 2–6 ?
Max. resolution ? 2–6 ×
2560×1600
2–6 ×
4096×2160 @ 60 Hz
2–6 ×
5120×2880 @ 60 Hz
3 ×
7680×4320 @ 60 Hz[21]
?
/drm/radeon[lower-alpha 7] N/A
/drm/amdgpu[lower-alpha 7] N/A Experimental[22]
  1. The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
  2. These series do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
  3. OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
  4. The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
  5. To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
  6. More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
  7. DRM (Direct Rendering Manager) is a component of the Linux kernel. Support in this table refers to the most current version.

Chipset table

Desktop models

  • Graphics Core Next (GCN) supports the Mantle API and Vulkan API
  • OpenGL 4.5 support for Terascale 2 with AMD Crimson Beta (driver version 15.30 or higher)
  • OpenGL 4.5 and Vulkan 1.0 support for GCN 1.0 and higher with AMD Crimson 16.3 or higher.[23][24]
  • Vulkan 1.1 support for GCN 1.0 and higher with AMD Adrenalin 18.3.3 or higher.[25]
Model
(Codename)
Launch Architecture
(Fab)
Transistors
Die Size
Core Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] Processing power[lower-alpha 1][lower-alpha 4]
(GFLOPS)
Memory[lower-alpha 5] TDP (W) Bus interface
Config[lower-alpha 6] Clock[lower-alpha 1] (MHz) Texture (GT/s) Pixel (GP/s) Single Double Bus type &
width (bit)
Size (MiB) Clock (MHz) Band-
width (GB/s)
Idle
Max
Radeon
HD 8350
(Cedar)
January 8, 2013 TeraScale 2
(40 nm)
292×106
59 mm2
80:8:4 400650 3.2
5.2
1.6
2.6
104 N/A DDR2
DDR3
64-bit
256
512
400
800
6.4
12.8
6.4
19.1
PCIe 2.1 ×16
Radeon
HD 8450
(Caicos)
January 8, 2013 370×106
67 mm2
160:8:4 625 5.0 2.5 200 N/A DDR3
64-bit
512 533 8.53 9
18
Radeon
HD 8470
(Caicos)
January 8, 2013 750 6.0 3.0 240 N/A GDDR5
64-bit
1024 800 25.6 9
35
Radeon
HD 8490
(Caicos)
July 23, 2013 875 7.0 3.5 280 N/A GDDR5
64-bit
1024 900 28.8 9
35
Radeon
HD 8570
(Oland)
January 8, 2013 GCN 1st gen
(28 nm)
950×106
77 mm2
384:24:8 730 19.2 6.4 560 35 DDR3
GDDR5
128-bit
2048 900
1150
28.8
72
12
66
PCIe 3.0 ×8
Radeon
HD 8670
(Oland)
January 8, 2013 1000 24 8 768 48 GDDR5
128-bit
2048 1150 72 16
86
Radeon
HD 8730
(Cape Verde LE)
September 5, 2013 1500×106
123 mm2
384:24:8 800 19.2 6.4 614.4 44.8 GDDR5
128-bit
1024 1125 72 10
47
PCIe 3.0 ×16
Radeon
HD 8760
(Cape Verde XT)
January 8, 2013 640:40:16 1000 40 16 1280 80 GDDR5
128-bit
2048 1125 72 16
80
PCIe 3.0 ×16
Radeon
HD 8770
(Bonaire XT)
September 2, 2013 GCN 2nd gen
(28 nm)
2080×106
160 mm2
896:56:16 1000 56.0 16.0 1792 128 GDDR5
128-bit
2048 1500 96 10
85
PCIe 3.0 ×16
Radeon
HD 8870
(Pitcairn XT)[26]
January 8, 2013 GCN 1st gen
(28 nm)
2800×106
212 mm2
1280:80:32 1000 80 32 2560 160 GDDR5
256-bit
2048 1200 153.6 15
150
PCIe 3.0 ×16
Radeon
HD 8950
(Tahiti Pro)
January 8, 2013 4313×106
352 mm2
1792:112:32 850
925
95.2
103.6
27.2
29.6
3046.4
3315.2
761.6
828.8
GDDR5
384-bit
3072 1250 240 15
225
PCIe 3.0 ×16
Radeon
HD 8970
(Tahiti XT2)
January 8, 2013 2048:128:32 1000
1050
128.0
134.4
32
33.6
4096
4301
1024
1075
GDDR5
384-bit
3072 1500 288 15
250
PCIe 3.0 ×16
Radeon
HD 8990
(Malta)
April 24, 2013 4313×106
2× 352 mm2
2× 2048:128:32 950
1000
2× 128 2× 32 7782
8192
1946
2048
GDDR5
384-bit
2× 3072 1500 2× 288 15
375
PCIe 3.0 ×16
Model
(Codename)
Launch Architecture
(Fab)
Transistors
Die Size
Config[lower-alpha 6] Clock[lower-alpha 1] (MHz) Texture (GT/s) Pixel (GP/s) Single Double Bus type &
width (bit)
Size (MiB) Clock (MHz) Band-
width (GB/s)
Idle
Max
Bus interface
Core Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] Processing power[lower-alpha 1][lower-alpha 4]
(GFLOPS)
Memory[lower-alpha 5] TDP (W)
  1. Boost values (if available) are stated below the base value in italic.
  2. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with DDR memory.
  6. Unified Shaders : Texture Mapping Units : Render Output Units

Mobile Models

Model
(Codename)
Launch Architecture
(Fab)
Core Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] Processing power[lower-alpha 1][lower-alpha 4]
(GFLOPS)
Memory[lower-alpha 5] TDP (W)
Config[lower-alpha 6] Clock[lower-alpha 1] (MHz) Texture (GT/s) Pixel (GP/s) Bus type &
width (bit)
Size (GiB) Clock (MHz) Band-
width (GB/s)
Radeon
HD 8550M / 8630M
(Sun LE)
8 January 2013 GCN 1st gen
(28 nm)
384:24:8 650
700
5.2
5.6
15.6
16.8
537.6 DDR3
64
1 900 14.4 Un­known
Radeon
HD 8570M / 8650M
(Sun Pro)
8 January 2013 384:24:8 650
700
5.2
5.6
15.6
16.8
537.6 GDDR5
64
1 1125 36 Un­known
Radeon
HD 8670M
(Mars XT)
8 January 2013 384:24:8 775
825
6.2
6.6
18.6
19.8
633.6 DDR3
64
1 900 14.4 Un­known
Radeon
HD 8690M
(Sun XT)
8 January 2013 384:24:8 775
825
6.2
6.6
18.6
19.8
633.6 GDDR5
64
1 1125 36 Un­known
Radeon
HD 8730M
(Mars LE)
8 January 2013 384:24:8 650
700
5.2
5.6
15.6
16.8
537.6 DDR3
128
2 1000 32 Un­known
Radeon
HD 8750M
(Mars Pro)
8 January 2013 384:24:8 620775
670825
4.96
6.6
14.88
19.8
514.56
633.6
DDR3
GDDR5
128
2 1000 32
64
Un­known
Radeon
HD 8770M
(Mars XT)
8 January 2013 384:24:8 775
825
6.2
6.6
18.6
19.8
633.6 GDDR5
128
2 1125 72 Un­known
Radeon
HD 8790M
(Mars XTX)
8 January 2013 384:24:8 850
900
6.8
7.2
20.4
21.6
691.2 GDDR5
128
2 1125 72 Un­known
Radeon
HD 8830M
(Venus LE)
8 January 2013 640:40:16 575
625
9.2
10
23
25
800 DDR3
128
2 1000 32 Un­known
Radeon
HD 8850M
(Venus Pro)
8 January 2013 640:40:16 575725
625775
9.2
12.4
23
31
800
992
DDR3
GDDR5
128
2 1000
1125
32
72
Un­known
Radeon
HD 8870M
(Venus XT)
8 January 2013 640:40:16 725
775
11.6
12.4
29
31
992 DDR3
GDDR5
128
2 1000
1125
32
72
Un­known
Radeon
HD 8970M
(Neptune XT)
8 January 2013 1280:80:32 850
900
27.2
28.8
68
72
2304 GDDR5
256
2
4
1200 153.6 100
  1. Boost values (if available) are stated below the base value in italic.
  2. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.
  6. Unified Shaders : Texture Mapping Units : Render Output Units

Integrated Models

Model
(Codename)
Launch Architecture
(Fab)
APU Core config[lower-alpha 1] Clock rate Fillrate[lower-alpha 2][lower-alpha 3] Memory Processing Power[lower-alpha 4]
(GFLOPS)
TDP
Core
(MHz)
Memory (MHz) Pixel
(GP/s)
Texture
(GT/s)
Bus type Bus width (bit) Single
(boost)
Double
(boost)
Radeon
HD 8370D
(Scrapper)
19 March 2013 TeraScale 3
32 nm
A4-6300 128:8:4760System3.046.08DDR3128194.633Un­known
Radeon
HD 8470D
(Scrapper)
19 March 2013 A6-6400 192:12:4800System3.209.60DDR3128307.2YesUn­known
Radeon
HD 8570D
(Devastator)
19 March 2013 A8-6500
A8-6600K
256:16:8800
844
System6.4012.8DDR3128432.1YesUn­known
Radeon
HD 8670D
(Devastator)
19 March 2013 A10-6700
A10-6800K
384:24:8844System6.7520.3DDR3128648.2YesUn­known
Radeon
HD 8310G
TeraScale 3
32 nm
A4-5145M 128:8:4424
(554)
SystemDDR3L128Un­knownUn­known
Radeon
HD 8350G
19 March 2013 A4-5150M 128:8:4514
(720)
System2.064.11DDR3L128131.6 (184.3)32.9Un­known
Radeon
HD 8410G
(Scrapper)
May 2013 A6-5345M 192:24:4450
(600)
System1.8010.80DDR3L128172.8 (230.4)Un­knownUn­known
Radeon
HD 8450G
(Scrapper)
23 May 2013 A6-535xM 192:12:4533
(720)
16002.1717.33DDR3L128204.7 (276.5)Un­known35W
Radeon
HD 8510G
(Scrapper)
May 2013 A8-5545M 384:48:8450
(554)
System3.6021.60DDR3L128351.9 (425.5)Un­known19W
Radeon
HD 8550G
Devastator
19 March 2013 A8-555xM 256:16:8515
(720)
System4.128.24DDR3L128263.7 (368.6)Un­knownUn­known
Radeon
HD 8610G
Devastator
May 2013 A10-5745M 384:24:8533
(626)
SystemDDR3L128409.3 (489.8)Un­knownUn­known
Radeon
HD 8650G
Devastator
19 March 2013 A10-575xM 384:24:8533
(720)
System4.2612.8DDR3L128409.3 (553.0)Un­knownUn­known
  1. Unified Shaders : Texture Mapping Units : Render Output Units
  2. Pixel fillrate is calculated as the number of ROPs multiplied by the base core clock speed.
  3. Texture fillrate is calculated as the number of TMUs multiplied by the base core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.

See also

References

  1. "AMD Catalyst™ 15.7.1 Driver for Windows® Release Notes". AMD. Retrieved 20 April 2018.
  2. "AMD OpenCL™ 2.0 Driver". AMD. Retrieved 20 April 2018.
  3. "AMD Radeon Software Crimson Edition Beta". AMD. Retrieved 20 April 2018.
  4. "AMD Radeon Software Crimson Edition 16.3 Release Notes". AMD. Retrieved 20 April 2018.
  5. "AMDGPU-PRO Driver for Linux Release Notes". 2017. Archived from the original on 27 January 2017. Retrieved 23 April 2018.
  6. "Mesamatrix". mesamatrix.net. Retrieved 22 April 2018.
  7. "RadeonFeature". X.Org Foundation. Retrieved 20 April 2018.
  8. https://www.geeks3d.com/20180501/amd-adrenalin-18-4-1-graphics-driver-released-opengl-4-6-vulkan-1-1-70/
  9. "AMD Open Source Driver for Vulkan". GPUOpen. Retrieved 20 April 2018.
  10. "AMD's 2012 - 2013 Client CPU/GPU/APU Roadmap Revealed". AnandTech. 2 February 2012. Retrieved 13 September 2011.
  11. "AMD Sea Islands HD 8850 and 8870 Specifications Leaked". 18 September 2012. Retrieved 10 June 2015.
  12. Details Leak on AMD's Sea Islands HD 8900 Series Graphics Cards | PC Perspective
  13. AMD Reiterates 2013 GPU Plans: Sea Islands & Beyond - Anandtech, 15 Feb 2013
  14. "AMD Eyefinity: FAQ". AMD. 17 May 2011. Retrieved 2 July 2014.
  15. https://www.khronos.org/conformance/adopters/conformant-products
  16. https://www.khronos.org/conformance/adopters/conformant-products
  17. "RadeonFeature". X.Org Foundation. Retrieved 20 April 2018.
  18. "AMD Radeon RX 6800 XT Specs". TechPowerUp. Retrieved 1 January 2021.
  19. Killian, Zak (22 March 2017). "AMD publishes patches for Vega support on Linux". Tech Report. Retrieved 23 March 2017.
  20. Larabel, Michael (15 September 2020). "AMD Radeon Navi 2 / VCN 3.0 Supports AV1 Video Decoding". Phoronix. Retrieved 1 January 2021.
  21. "Radeon's next-generation Vega architecture" (PDF). Radeon Technologies Group (AMD). Archived from the original (PDF) on 6 September 2018. Retrieved 13 June 2017.
  22. Larabel, Michael (7 December 2016). "The Best Features of the Linux 4.9 Kernel". Phoronix. Retrieved 7 December 2016.
  23. http://www.geeks3d.com/20160310/amd-crimson-16-3-graphics-driver-available-with-vulkan-support/
  24. http://support.amd.com/en-us/kb-articles/Pages/AMD_Radeon_Software_Crimson_Edition_16.3.aspx
  25. "Radeon Software Adrenalin Edition 18.3.3 Release Notes". AMD. Retrieved 20 April 2018.
  26. "Product info" (PDF). www.amd.com.
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